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Sorcerer Dark Magic Skills

Belongs to the Sorcerer Skills category.

Dark Magic Skills

SkillMorphEffectCost

Negate Magic
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.225 Ultimate

Suppression Field
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1038 Magic Damage every 1 seconds.225 Ultimate

Absorption Field
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1038 Health every 1 seconds.225 Ultimate

Crystal Shard
Conjure dark crystals to bombard an enemy, dealing 2404 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less.
2700

Crystal Weapon
Encase your weapon in dark crystals for 6 seconds, causing your next two Light or Heavy Attacks to deal an additional 2950 Physical Damage and reducing the target's Armor by 1000 for 5 seconds. After casting, your next non-Ultimate ability used within 3 seconds costs 10% less.
3236

Crystal Fragments
Conjure dark crystals to bombard an enemy, dealing 2483 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a Health, Magicka or Stamina Ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost 50% less Magicka.2700

Encase
Call forth Daedric shards from the earth to immobilize enemies in front of you for 4 seconds. If no enemies are immobilized, you restore 2673 Magicka.
4050

Shattering Prison
Call forth Daedric shards from the earth to immobilize enemies in front of you for 4 seconds. The shards deal 1799 Magic Damage when the effect ends. If no enemies are immobilized, you restore 2673 Magicka.
4050

Restraining Prison
Call forth Daedric shards from the earth to immobilize enemies in front of you for 6 seconds. If no enemies are immobilized, you restore 2673 Magicka. Hitting an enemy grants you Major Vitality, increasing your healing received by 16% for 2 seconds plus 1 extra second per enemy in the area, up to a maximum of 6 enemies.4050

Rune Prison
Imprison enemy in a constricting sphere of dark magic, after a short duration they are stunned for 3 seconds. This stun cannot be blocked.3510

Rune Cage
Imprison enemy in a constricting sphere of dark magic, after a short duration they are stunned for 3 seconds. Deals 1799 Magic Damage if the stun lasts the full duration. This stun cannot be blocked.3510

Defensive Rune
Place a rune of protection on yourself for 2 minutes. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for 3 seconds. This stun cannot be blocked.3510

Dark Exchange
Bargain with darkness to restore 8090 Health and 3600 Magicka instantly, and an additional 2400 Magicka over 20 seconds.3240

Dark Deal
Bargain with darkness to restore 8090 Health and 3600 Stamina instantly, and an additional 2400 Stamina over 20 seconds.2430

Dark Conversion
Bargain with darkness to restore 8090 Health and 3600 Magicka instantly, and an additional 2400 Magicka over 20 seconds.2161

Daedric Mines
Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2613 Magic Damage and immobilizing the enemy for 2 seconds.5400

Daedric Tomb
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds.5400

Daedric Minefield
Surprise your foes by placing 5 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds.5400

Unholy Knowledge
Reduces the Health, Magicka, and Stamina costs of your abilities 6%.Passive

Blood Magic
When you hit an enemy with a directly applied Dark Magic ability, you heal for 1600. This effect scales off your Max Health and can occur once every 0.5 seconds.Passive

Persistence
After blocking an attack, your next Health, Magicka, or Stamina Ability costs 15% less.Passive

Exploitation
When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical by 1314 for 20 seconds.Passive