Sorcerer Dark Magic Skills ESO

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Sorcerer Dark Magic Skills

The Sorcerer Dark Magic Skills belong to the Sorcerer Skills category. Sorcerer Skills in ESO are special, unique skills that only the class of Sorcerer can use in The Elder Scrolls Online. The Sorcerer is the class of Lightning, Shock Damage and Pets! Sorcerers can deal shock damage and summon Daedra minions to assist in their fights.

By using these skills you can create Powerful PVE Builds or PVP Builds in ESO!

Dark Magic Skills

Below you can find all Dark Magic Sorcerer abilities. These skills focus mostly on Burst Damage, protection and sustain!

SkillMorphEffectCost

Negate Magic
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.225 Ultimate

Suppression Field
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1038 Magic Damage every 1 seconds.225 Ultimate

Absorption Field
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1038 Health every 1 seconds.225 Ultimate

Crystal Shard
Conjure dark crystals to bombard an enemy, dealing 2404 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less.
2700

Crystal Weapon
Encase your weapon in dark crystals for 6 seconds, causing your next two Light or Heavy Attacks to deal additional Damage and reduce the target's Armor by 1000 for 5 seconds. The first hit deals 2091 Physical Damage and the second deals 836 Physical Damage. After casting, your next non-Ultimate ability used within 3 seconds costs 10% less.
2295

Crystal Fragments
Conjure dark crystals to bombard an enemy, dealing 2483 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate Ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much.
2700

Encase
Call forth Daedric shards from the earth to immobilize enemies in front of you for 4 seconds. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds.
3780

Shattering Spines
Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1979 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds.
3780

Vibrant Shroud
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2700 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds.
4860

Rune Prison
Imprison enemy in a constricting sphere of dark magic, after a short duration they are stunned for 3 seconds. This stun cannot be blocked.3510

Rune Cage
Imprison enemy in a constricting sphere of dark magic, after a short duration they are stunned for 3 seconds. Deals 1799 Magic Damage if the stun lasts the full duration. This stun cannot be blocked.3510

Defensive Rune
Place a rune of protection on yourself for 2 minutes. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for 3 seconds. This stun cannot be blocked.3510

Dark Exchange
Bargain with darkness to restore 8000 Health and 3600 Magicka instantly, and an additional 2400 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%.
3240

Dark Deal
Bargain with darkness to restore 8000 Health and 3600 Stamina instantly, and an additional 2400 Stamina over 10 seconds. The exchange also grants you Minor Berserk and Minor Force for 10 seconds, increasing your damage done by 5% and Critical Damage by 10%.
2700

Dark Conversion
Bargain with darkness to restore 10000 Health and 4500 Magicka instantly, and an additional 3000 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%.
3240

Daedric Mines
Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2613 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.
5400

Daedric Tomb
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.
5400

Daedric Refuge
Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric Ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health.
5400

Unholy Knowledge
Reduces the Health, Magicka, and Stamina costs of your abilities 6%.Passive

Blood Magic
When you hit an enemy with a directly applied Dark Magic ability, you heal for 1600. This effect can occur once every half second and scales off your Max Health.Passive

Persistence
After blocking an attack, your next Health, Magicka, or Stamina Ability costs 15% less.Passive

Exploitation
When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical by 1314 for 20 seconds.Passive

The above Skills will help you create Builds for Magicka based or Stamina based Sorcerers in ESO! Some powerful Sorcerer Builds you can use include:

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