master weapons eso

Master Weapons ESO

Description

Master Weapons are the special Ability Altering Weapons that drop in the Dragonstar Arena at Craglorn.

The Dragonstar arena is a four man Arena in ESO, available with the base game and has two difficulty Modes, Normal and Veteran. The weapons drop when you defeat the Final Boss of the Arena in Normal and Veteran Mode and are bind on pickup.

Master Weapons – Dragonstar Arena Weapons

NameEffectType
Caustic Arrow2 items: Increases your Weapon and Spell Damage by 330 against targets affected by your Poison Arrow.Bow
Perfected Caustic Arrow2 items: Adds 103 Weapon and Spell Damage
2 items: Increases your Weapon and Spell Damage by 330 against targets affected by your Poison Arrow.
Bow
Destructive Impact2 items: Reduces the cost of Destructive Touch by 10% and increases your Weapon and Spell Damage by 600 for 4 seconds after activating it.
Destruction Staff
Perfected Destructive Impact2 items: Adds 103 Weapon and Spell Damage
2 items: Reduces the cost of Destructive Touch by 10% and increases your Weapon and Spell Damage by 600 for 4 seconds after activating it.
Destruction Staff
Grand Rejuvenation2 items: The initial heal of Grand Healing invigorates you and group members affected for 4 seconds, restoring 117 Magicka and Stamina every 1 second.Restoration Staff
Perfected Grand Rejuvenation2 items: Adds 877 Max Magicka
2 items: The initial heal of Grand Healing invigorates you and group members affected for 4 seconds, restoring 117 Magicka and Stamina every 1 second.
Restoration Staff
Puncturing Remedy2 items: When you deal damage with Puncture, you heal for 2230 Health and gain Physical and Spell Resistance equal to the amount of healing or over healing done for 5 seconds. The Healing scales off your Max Health
1-Hand & Shield - Axe, Sword, Dagger, Mace, Shield
Perfected Puncturing Remedy2 items: Adds 3% Healing Taken
2 items: When you deal damage with Puncture, you heal for 2230 Health and gain Physical and Spell Resistance equal to the amount of healing or over healing done for 5 seconds. The Healing scales off your Max Health
1-Hand & Shield - Axe, Sword, Dagger, Mace, Shield
Stinging Slashes2 items: Twin Slashes deals 1635 more damage for each hit of the initial attack and bleed.1 - Hand - Axe, Mace, Sword, Dagger
Perfected Stinging Slashes2 items: Adds 526 Critical Chance
2 items: Twin Slashes deals 1635 more damage for each hit of the initial attack and bleed.
1 - Hand - Axe, Mace, Sword, Dagger
Titanic Cleave2 items: Increases the direct damage Cleave deals by 1550 for each enemy in its cone.Two Handed - Greatsword, Battle Axe, Maul
Perfected Titanic Cleave2 items: Adds 1190 Offensive Penetration
2 items: Increases the direct damage Cleave deals by 1550 for each enemy in its cone.
Two Handed - Greatsword, Battle Axe, Maul
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