Destruction Staff Skills
The Destruction Staff Skills in ESO belong to the Weapon Skills category. Destruction Staff Weapon Skills are special skills in ESO that you can only use by equipping a Destruction Staff Weapon. Destruction Staff is a magic weapon, great for Magicka based Builds in PVE gameplay or PVP Gameplay!
Destruction Staff Skills
Below you can find all Destruction Staff Skills in ESO. The Destruction Staff is a weapon for mages! Support roles can also use it with success.
Skill | Morph | Effect | Cost |
---|---|---|---|
Elemental Storm | Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 1742 Magic Damage every 1 second for 7 seconds. | 250 Ultimate | |
Elemental Rage | Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2249 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. | 250 Ultimate | |
Eye of the Storm | Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies nearby, dealing 1799 Magic Damage every 1 second for 7 seconds. | 250 Ultimate | |
Force Shock | Focus all the elemental energies with your staff and blast an enemy for 695 Flame Damage, 695 Frost Damage, and 695 Shock Damage. | 2700 | |
Crushing Shock | Focus all the elemental energies with your staff and blast an enemy for 696 Flame Damage, 696 Frost Damage, and 696 Shock Damage. Enemies hit while casting are interrupted, set Off Balance, and stunned for 3 seconds. | 2700 | |
Force Pulse | Focus all the elemental energies with your staff and blast an enemy for 696 Flame Damage, 696 Frost Damage, and 696 Shock Damage. Up to 2 nearby enemies will take 2399 Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects. | 2700 | |
Wall of Elements | Slam your staff down to create an elemental barrier in front of you, dealing 280 Magic Damage to enemies in the target area every 1 second. Wall of Fire deals additional damage to Burning enemies. Wall of Frost costs more but snares and reduces armor against Chilled enemies and grants damage shields. Wall of Storms sets Concussed enemies Off Balance. | 2970 | |
Unstable Wall of Elements | Create an unstable elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second before exploding for an additional 1199 Magic Damage. Unstable Wall of Fire deals additional damage to Burning enemies. Unstable Wall of Frost costs more but snares and reduces armor against Chilled enemies and grants damage shields. Unstable Wall of Storms sets Concussed enemies Off Balance. | 2970 | |
Elemental Blockade | Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. | 2970 | |
Destructive Touch | Devastate an enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and an additional 3470 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. | 2970 | |
Destructive Clench | Devastate an enemy with an enhanced charge from your staff, dealing 1161 Magic Damage. The initial hit always applies the element's status effect. Flame Clench also knocks the enemy back. Frost Clench deals less damage, has increased range, applies Major Maim, immobilizes and taunts the enemy. Shock Clench converts the attack into an area of effect explosion. | 2970 | |
Destructive Reach | Devastate an enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and an additional 3470 Magic Damage over 20 seconds. The initial hit always applies the element's status effect. | 2700 | |
Weakness to Elements | Send the elements to sap an enemy's defenses and afflict them with Major Breach for 30 seconds, reducing their Physical and Spell Resistance by 5948. | - | |
Elemental Susceptibility | Send the elements to sap an enemy's defenses and afflict them with Major Breach for 30 seconds, reducing their Physical and Spell Resistance by 5948. Every 7.5 seconds, the enemy is afflicted with the Burning, Chilled and Concussion status effect. | - | |
Elemental Drain | Send the elements to sap an enemy's defenses and afflict them with Major Breach for 1 minute, reducing their Physical and Spell Resistance by 5948. Also applies Minor Magickasteal to the enemy for 1 minute, causing you and your allies to restore 168 Magicka every 1 second when damaging them. | - | |
Impulse | Release a surge of elemental energy, dealing 1742 Magic Damage to nearby enemies. Fire Impulse hits Burning enemies with Impulse Afterburn, which deals more damage based on their missing Health. Frost Impulse also provides Minor Protection. Shock Impulse's damage increases based on the number of enemies hit. | 3780 | |
Elemental Ring | Release a surge of elemental energy, dealing 1799 Magic Damage to enemies at the target location. Fire Ring hits Burning enemies with Ring Afterburn, which deals more damage based on their missing Health. Frost Ring also provides Minor Protection. Shock Ring's damage increases based on the number of enemies hit. | 3780 | |
Pulsar | Release a surge of elemental energy, dealing 1742 Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Maximum Health by 10% for 10 seconds. Fire Pulsar hits Burning enemies with Pulsar Afterburn, which deals more damage based on their missing Health. Frost Pulsar also provides Minor Protection. Shock Pulsar's damage increases based on the number of enemies hit. | 3780 | |
Tri Focus | WITH DESTRUCTION STAFF EQUIPPED Fully-charged Inferno Staff Heavy Attacks deal an additional damage 4480 Flame Damage over 20 seconds. Fully-Charged Lightning Staff Heavy Attacks damage nearby enemies for 100% of the damage done. Fully-charged Ice Staff Heavy Attacks grant you a damage shield that absorbs 5280 damage. This effect scales off your Max Health. While an Ice Staff is equipped, blocking costs Magicka instead of Stamina. | Passive | |
Penetrating Magic | WITH DESTRUCTION STAFF EQUIPPED Your Destruction Staff abilities ignore 2974 of the enemy's Spell Resistance. | Passive | |
Elemental Force | WITH DESTRUCTION STAFF EQUIPPED Increases your chance to apply elemental status effects by 100%. | Passive | |
Ancient Knowledge | WITH DESTRUCTION STAFF EQUIPPED Inferno Staves increases your damage done with damage over time and Status Effects by 12%. Lightning Staves increases your damage done with direct damage and channeled effects by 12% Equipping a Ice Staff reduces the cost of blocking by 36% and increases the amount of damage you block by 20%. | Passive | |
Destruction Expert | WITH DESTRUCTION STAFF EQUIPPED When you kill an enemy with a Destruction Staff ability, you restore 3600 Magicka. When you absorb damage using a Destruction Staff Damage shield, you restore 1800 Magicka. This effect can occur once every 10 seconds. | Passive |
For ESO Builds for the various activities of the game, you can take a look at arzyelbuilds.com! Here you can find several PVE Builds for easier or harder content! But also PVP Builds for Battlegrounds or Open World PVP! Builds for every playable Class in ESO!
Builds
These are a few Builds that can use effectively these Skills:
- Magicka Arcanist PVE Build – Yidhra
- Magicka Arcanist DPS Build – Hydra
- Magicka Sorcerer PET DPS PVE Build – Overlord
- Magicka Sorcerer DPS PVE Build – Stormborn
- Magicka Necromancer DPS PVE Build – Hades
- Magicka Nightblade DPS PVE Build – Shadowfire
- Magicka Warden DPS PVE Build – Ice Queen
- Magicka Dragonknight DPS PVE Build – Fireheart
- Magicka Templar DPS PVE Build – Holy Fire
- Magicka Hybrid Sorcerer DPS PVE Build – Thunder
- Stamina Hybrid Sorcerer DPS PVE Build – Storm
- Magicka Hybrid Necromancer DPS PVE Build – Hela
- Stamina Hybrid Necromancer DPS PVE Build – Fireplague
- Magicka Hybrid Nightblade DPS PVE Build – Spellblade
- Stamina Hybrid Nightblade DPS PVE Build – Shadowmaster
- Magicka Hybrid Warden DPS PVE Build – Primal
- Stamina Hybrid Warden DPS PVE Build – Winter Warrior
- Magicka Hybrid Dragonknight DPS PVE Build – Fireblade
- Stamina Hybrid Dragonknight DPS PVE Build – Blaze
- Magicka Hybrid Templar DPS PVE Build – Aurora
- Stamina Hybrid Templar DPS PVE Build – Lightblade
- Magicka Sorcerer PVP Build – Nemesis
- Magicka Pet Sorcerer PVP Build – Legion
- Magicka Necromancer PVP Build – Undertaker
- Magblade PVP Build – Terror
- Magicka Warden PVP Build – Frozen
- Magden PVP Build – Master of Time
- Warden Healer PVP Build – Battlemage
- Magicka Dragonknight PVP Build – Infernum
- Magicka Templar PVP Build – Valkyrie