Medium Sets ESO
Medium Sets in ESO offer mostly stamina based bonuses, which makes them more suitable for Stamina DPS Builds. There are of course exceptions that can provide various bonuses. With the expansion of hybridization, Medium Armor Sets are also good for Hybrid Builds now!
Players can get Medium Armor Sets, from a variety of sources, like killing enemies or completing group content. Dungeons, Trials, Overland and Crafted are the most important categories of Medium Armor in The Elder Scrolls Online!
Medium Sets List
Below you can find every available Medium Armor Set in the game! This list will show you where you can find each Armor Set and the activity it rewards it! You can then use them to create various Builds for PVE or PVP content!
Name | Effects | Location - DLC |
---|---|---|
Aegis Caller | 2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 129 Stamina Recovery 4 items: Adds 129 Weapon and Spell Damage 5 items: When you deal critical damage with a Martial melee attack, summon a Lesser Aegis for 11 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 478 Bleed Damage every 1 second. This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage. | Unhallowed Grave Dungeon Harrowstorm DLC |
Ansuul’s Torment | 2 items: Adds 657 Critical Chance 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 1487 Offensive Penetration 5 items: Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds. | Sanity's Edge-Trial Set Necrom DLC |
Perfected Ansuul’s Torment | 2 items: Adds 657 Critical Chance 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 1487 Offensive Penetration 5 items: Adds 657 Critical Chance 5 items: Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds. | Trial Set(Veteran) |
Apocryphal Inspiration | 2 items: Adds 657 Critical Chance 3 items:Â Adds 129 Stamina Recovery 4 items: Adds 129 Weapon and Spell Damage 5 items: You and group members within 28 meters of you gain Major Fortitude, Major Intellect and Major Endurance, increasing your Health Recovery, Magicka Recovery and Stamina Recovery by 30%. | Scrivener's Hall Dungeon Scribes of Fate DLC |
Archer's Mind | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 657 Critical Chance 4 Items: Adds 657 Critical Chance 5 Items: Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or invisible. | Dragonstar Arena No DLC |
Armor of the Trainee | 1 Items: Adds 1454 Maximum Health 2 Items: Adds 1454 Maximum Magicka 3 Items: Adds 1454 Maximum Stamina | Khenarthi's Roost, Stros M'kai, Betnikh, Bleakrock Isle, Bal Foyen No DLC |
Arms of Relequen | 2 Items: Adds 657 Critical Chance 3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 Items: Adds 657 Critical Chance 5 Items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage. | Cloudrest - Trial Summerset DLC |
Azureblight Reaper | 2 Items: Adds 657 Critical Chance 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Stamina Recovery 5 Items: When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. At 20 stacks, the Blight Seed explodes, dealing 1745 Disease Damage to the target and nearby enemies scaling off the higher of your Weapon or Spell Damage. An enemy can only have one instance of Blight Seed at a time. An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds. | Lair of Maarselok - Dungeon Scalebreaker DLC |
Bahraha's Curse | 2 Items: Adds 1206 Maximum Health 3 Items: Adds 1096 Maximum Magicka 4 Items: Adds 1096 Maximum Stamina 4 items: Reduces your damage taken from environmental traps by 40%. 5 Items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within 3,5 meters by 60%, damages them for 349 Magic Damage every 1 second, and heals you for 100% of the damage done. This effect can occur once every 5 seconds and the damage scales off your Max Health. | Hew's Bane Thieves Guild DLC |
Barkskin | 2 Items: Adds 1206 Maximum Health 3 Items: Adds 129 Stamina Recovery 4 Items: Adds 1487 Armor 5 Items: Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds. | Elden Hollow - Dungeon No DLC |
Battlefield Acrobat | 2 Items: Adds 129 Stamina Recovery 3 Items: Adds 129 Stamina Recovery 4 Items: Adds 1096 Maximum Stamina 5 Items: Reduces the cost of all of your abilities by 6%. | Cyrodiil No DLC |
Blood Moon | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 657 Critical Chance 4 Items: Adds 657 Critical Chance 5 Items: When you deal Damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 2050 and attack speed by 50%. This effect can occur every 15 seconds | March of Sacrifices - Dungeon Wolfhunter DLC |
Blooddrinker | 2 Items: Adds 657 Critical Chance 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 657 Critical Chance 5 Items: Increases your Bleed damaging attacks by 20%. | Bloodroot Forge - Dungeon Horns of the Reach DLC |
Bone Pirate's Tatters | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Stamina Recovery 4 Items: Adds 1096 Maximum Stamina 5 Items: While you have a drink buff active, your Maximum Stamina is increased by 2000 and Stamina Recovery by 133. | Blackheart Haven - Dungeon No DLC |
Briarheart | 2 Items: Adds 657 Critical Chance 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 657 Critical Chance 5 Items: When you deal Critical Damage, you increase your Weapon and Spell Damage by 450 for 10 seconds. While this effect is active your Critical Strikes heal you for 95 Health. This effect can occur once every 15 seconds and the heal scales off the higher of your Max Magicka or Stamina. | Wrothgar Orsinium DLC |
Camonna Tong | 2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 129 Weapon and Spell Damage 5 items: On gaining kill XP from a monster, gain 1 Weapon and Spell Damage for every 50 XP the monster is worth for 30 seconds. This bonus can stack up to a maximum of 540 Weapon and Spell Damage. This item set is not affected by XP boosting effects. | Telvanni Peninsula-Apocrypha Necrom DLC |
Coral Riptide | 2 items: Adds 657 Critical Chance 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina. | Dreadsail Reef Trial - High Isle DLC |
Perfected Coral Riptide | 2 items: Adds 657 Critical Chance 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 657 Critical Chance 5 items: Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina. | (Vet)Dreadsail Reef Trial - High Isle DLC |
Coward's Gear | 2 Items: Adds 1206 Maximum Health 3 Items: Adds 129 Stamina Recovery 4 Items: Adds 129 Stamina Recovery 5 Items: Adds 250 Stamina Recovery 5 Items: While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%. | Battlegrounds No DLC |
Crusader | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When you deal direct damage with a Blink, Charge, Leap, Teleport or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1595 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage. | Volenfell No DLC |
Dagon’s Dominion | 2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 492 Weapon and Spell Damage to your area of effect abilities | The Cauldron - Dungeon Flames of Ambition DLC |
Darkstride | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Stamina Recovery 5 Items: Reduces the cost of Sprint and Sneak by 50%. | Rivenspire No DLC |
Dead-Water's Guile | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 1206 Maximum Health 4 Items: Adds 1096 Maximum Stamina 5 items: Adds 129 Weapon and Spell Damage 5 Items: Whenever you kill an enemy, you gain 15 Ultimate. | Murkmire Murkmire DLC |
Deadlands Assassin | 2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 1096 Maximum Stamina 5 items: Adds 200 Weapon and Spell Damage 5 items: Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 816 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take an additional 1631 Bleed Damage over 14 seconds. This effect can occur once every 15 seconds and scales off of the higher of your Weapon or Spell Damage. | Blackwood Blackwood DLC |
Deadly Strike | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 657 Critical Chance 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Increase the damage your Damage over time and channeled abilities do by 15%. | Cyrodiil No DLC |
Defiler | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 657 Critical Chance 4 Items: Adds 657 Critical Chance 5 Items: When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing 990 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage. | Vvardenfell Morrowind DLC |
Dragonguard Elite | 2 Items: Adds 657 Critical Chance 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 129 Stamina Recovery 5 Items: You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or their sides, up to 10 stacks. Each stack of Dragonguard Tactics increases your Critical Chance by 275. You can only gain one stack every 0.5 second. | Southern Elsweyr Dragonhold DLC |
Draugr Hulk | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 1096 Maximum Stamina 5 Items: Adds 2550 Maximum Stamina | Direfrost Keep No DLC |
Dro'Zakar's Claws | 2 Items: Adds 1487 Offensive Penetration 3 Items: Adds 657 Critical Chance 4 Items: Adds 129 Stamina Recovery 5 items: Adds 129 Weapon and Spell Damage 5 Items: For every bleed effect you have on an enemy, increase your Weapon and Spell Damage by 103 against them. | Moongrave Fane Scalebreaker DLC |
Essence Thief | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Dealing damage with a Light or Heavy Attack, draws essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 4356 Health, restores 4356 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds. | White-Gold Tower - Dungeon Imperial City DLC |
Fiord's Legacy | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 657 Critical Chance 4 Items: Adds 129 Stamina Recovery 5 Items: Reduces the cost and increases the Movement Speed bonus of Sprint by 15%. | Eastmarch No DLC |
Flanking Strategist | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 657 Critical Chance 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Adds 400 Weapon and Spell Damage to your damaging abilities when you attack an enemy from behind or their sides. | Gold Coast Dark Brotherhood DLC |
Grisly Gourmet | 2 items: Adds 1096 Maximum Stamina 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 1487 Offensive Penetration 5 items: Adds 526 Maximum Stamina 5 items: Dealing Light Attack damage grants you a stack of Baker’s Delight for 5 seconds. When you gain 3 stacks, you create a Sweetroll next to your target for 5 seconds. If you or an ally touches the Sweetroll, both you and your ally gain one of the following effects: Restore 1593 Health, Magicka, and Stamina Gain Empower for 10 seconds Gain Major Force for 10 seconds This effect can occur once every 2 seconds. | Red Petal Bastion Dungeon Waking Flame DLC |
Gryphon's Ferocity | 2 Items: Adds 657 Critical Chance 3 Items: Adds 657 Critical Chance 4 Items: Adds 129 Weapon and Spell Damage 5 Items: After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%. | Summerset Summerset DLC |
Gryphon's Reprisal | 2 items: Adds 657 Critical Chance 3 items: Adds 1487 Offensive Penetration 4 items: Adds 657 Critical Chance 5 items: When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 4758 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage. | Coral Aerie Dungeon - Ascending Tide DLC |
Hawk's Eye | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Reduces the cost and increases the damage of your Bow abilities by 6%. | Cyrodiil No DLC |
Heem-Jas' Retribution | 2 Items: Adds 129 Stamina Recovery 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 657 Critical Chance 5 Items: Adds 129 Weapon and Spell Damage 5 Items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%. | Ruins of Mazzatun - Dungeon Shadows of the Hist DLC |
Hew and Sunder | 2 items: Adds 1096 Maximum Stamina 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Weapon and Spell Damage 5 items: When you deal damage with a Heavy Attack, gain 1236 Offensive Penetration for each enemy within 8 meters of your target for 10 seconds. This effect can occur once every 7 seconds. | PVP, Rewards for the Worthy No DLC |
Hexos’ Ward | 2 items: Adds 657 Critical Chance 3 items: Adds 129 Weapon and Spell Damage 3 items: Adds 657 Critical Chance 5 items: Dealing direct Critical Damage grants you a damage shield that absorbs up to 12305 damage for 6 seconds. This effect can occur once every 7 seconds. | The Deadlands - Deadlands DLC |
Hide of the Werewolf | 2 Items: Adds 1206 Maximum Health 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When you take damage, you generate 6 Ultimate. This effect can occur once every 5 seconds. | Glenumbra No DLC |
Hircine's Veneer | 2 Items: Adds 129 Stamina Recovery 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Stamina Recovery 5 Items: Grants 145 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death. | Selene's Web Dungeon No DLC |
Hunt Leader | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When your pets attack an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds. | Maelstrom Arena Orsinium DLC |
Imperial Physique | 2 Items: Adds 129 Stamina Recovery 3 Items: Adds 129 Magicka Recovery 4 Items: Adds 129 Weapon and Spell Damage 5 Items: While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%. | Imperial City Imperial City DLC |
Impregnable Armor | 2 Items: Adds 1206 Maximum Health 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 1096 Maximum Magicka 5 Items: Adds 1650 Critical Resistance | Battlegrounds No DLC |
Jailbreaker | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Stamina Recovery 4 Items: Adds 129 Stamina Recovery 5 items: Adds 142 Stamina Recovery 5 Items: Gain Minor Expedition at all times, increasing your Movement Speed by 15%. | Banished Cells I & II - Dungeon No DLC |
Kinras’s Wrath | 2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 657 Critical Chance 4 items: Adds 129 Weapon and Spell Damage 5 items: Dealing damage with a Light or Heavy Attack grants you a stack of Burning Heart for 5 seconds, up to 5 stacks. While you have 5 stacks, you generate an aura of wrath, granting you Major Berserk, increasing your damage by 10%. While you have an aura of wrath, Allies within 12 meters of you gain Minor Berserk, increasing their damage done by 5%. | Black Drake Villa - Dungeon Flames of Ambition DLC |
Kyne's Kiss | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Stamina Recovery 4 Items: Adds 657 Critical Chance 5 Items: When you deal direct damage while 12 meters or further from your target, you heal for 521 Health and restore 1314 Stamina. This effect can occur once every 5 seconds and the heal scales off the higher of your Max Magicka or Stamina. | Cyrodiil No DLC |
Kraglen’s Howl | 2 items: Adds 657 Critical Chance 3 items: Adds 129 Stamina Recovery 4 items: Adds 129 Weapon and Spell Damage 5 items: After an enemy you’ve recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds. | Stone Garden Dungeon Stonethorn DLC |
Leki's Focus | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Stamina Recovery 5 Items: Reduces your damage done with area of effect attacks by 5%, but grants Major Evasion at all times, reducing your damage taken from area of effect attacks by 20%. | Cyrodiil No DLC |
Leviathan | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 657 Critical Chance 4 Items: Adds 657 Critical Chance 5 Items: Adds 1528Â Critical Chance | Crypt of Hearts I & II - Dungeon No DLC |
Marksman's Crest | 2 Items: Adds 129 Stamina Recovery 3 Items: Adds 129 Stamina Recovery 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Reduces the cost of your Stamina Abilities by 5% and increases the damage of your Bow abilities against Players by 8%. | Cyrodiil No DLC |
Morag Tong | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When you deal direct damage, you cause the enemy to take 10% more damage from Poison and Disease attacks for 5 seconds. | Cyrodiil No DLC |
Night Mother's Embrace | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 129 Stamina Recovery 5 Items: Adds 171 Weapon and Spell Damage 5 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%. | Deshaan No DLC |
Night Terror | 2 Items: Adds 1096 Maximum Stamina 3 Items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10%. 4 Items: Adds 1206 Maximum Health 5 Items: When you take melee damage, you deal 285 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage. | Stormhaven No DLC |
Nix-Hound's Howl | 2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 129 Weapon and Spell Damage 5 items: Completing a Fully-Charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. | Bal Sunnar Dungeon Scribes of Fate DLC |
Nocturnal's Ploy | 2 items: Adds 1487 Offensive Penetration 3 items: Adds 424 Critical Resistance 4 items: Adds 129 Stamina Recovery 5 items: When you directly apply a Major Debuff to an enemy, remove a Major Buff with a duration from the target. When you directly apply a Minor Debuff, remove a Minor Buff from the target. These effects can both occur once every 15 seconds and a target can be affected once every 15 seconds. This does not apply to abilities with delays. | Rewards for the Worthy No DLC |
Oblivion's Edge | 2 Items: Adds 657 Critical Chance 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 129 Stamina Recovery 5 Items: Adds 258 Weapon and Spell Damage 5 items: When you kill an enemy, you fill an empty Soul Gem and heal for 5906 Health. The Heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. | Vaults of Madness - Dungeon No DLC |
Para Bellum | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 1206 Maximum Health 4 Items: Adds 1096 Maximum Stamina 5 Items: When you deal damage you gain a damage shield that absorbs up to 8412 damage for 6 seconds. This effect can occur once every 6 seconds. | Maelstrom Arena Orsinium DLC |
Perfect Arms of Relequen | 2 Items: Adds 657 Critical Chance 3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 Items: Adds 657 Critical Chance 5 Items: Adds 1096 Maximum Stamina 5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage. | Cloudrest - Trial Summerset DLC |
Perfected Tooth of Lokkestiiz | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Adds 657 Critical Chance 5 items: When you activate a synergy, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%. | Sunspire - Trial Elsweyr DLC |
Pestilent Host | 2 items:Â Adds 1487 Offensive Penetration 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 1487 Offensive Penetration 5 items: Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 5850 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage. | Arena Markarth DLC |
Phoenix Moth Theurge | 2 items: Adds 129 Stamina Recovery 3 items: Adds 129 Stamina Recovery 3 items: Adds 1096 Maximum Stamina 5 items: Healing yourself or an Ally grants the target Minor Courage and Minor Force for 10 seconds, increasing their Weapon and Spell Damage by 215 and their Critical Damage done by 10%. This effect can occur once every 12 seconds per target. | Galen Firesong DLC |
Phylactery's Grasp | 2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 657 Critical Chance 4 items: Adds 657 Critical Chance 5 items: On Light Attack Critical Damage, you apply Withered Soul, dealing 1500 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 575 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage. | Graven Deep Dungeon Lost Depths DLC |
Pillar of Nirn | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 657 Critical Chance 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 683 Bleed Damage to all enemies within 2.5 meters and causing them to bleed for an additional 3415 Bleed Damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. | Falkreath Hold - Dungeon Horns of the Reach DLC |
Plaguebreak | 2 items: Adds 1487 Offensive Penetration 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 129 Weapon and Spell Damage 5 items: Dealing direct damage causes player enemies to become a Plague Carrier, dealing 1000 Disease Damage over 10 seconds and applying the Diseased status effect. If the plague is removed early, it explodes and deals 735 Disease Damage to all enemies within 8 meters of the carrier, increasing by 50% per enemy hit. This effect can occur once every 20 seconds per target, once per attack, and scales off the higher of your Weapon or Spell Damage. | PVP - Rewards for the Worthy No DLC |
Plague Slinger | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 1206 Maximum Health 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that deal 737 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. | Scalecaller Peak - Dungeon Dragon Bones DLC |
Poisonous Serpent | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 1096 Maximum Stamina 5 Items: When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 571 Poison Damage. This effect can occur once every 2 second and scales off the higher of your Weapon or Spell Damage. | Hel Ra Citadel - Trial No DLC |
Powerful Assault | 2 Items: Adds 1206 Maximum Health 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When you cast an Assault ability while in combat, you and up to 5 group members within 12 meters gain 307 Weapon and Spell Damage for 15 seconds. | Imperial City Imperial City DLC |
Rage of the Ursauk | 2 items: Adds 1487 Offensive Penetration 3 items: Adds 1487 Offensive Penetration 4 items: Adds 657 Critical Chance 5 items: When you deal damage with a Heavy Attack, create a 12 meter area for 12 seconds that grants Empower to allies inside, increasing the damage of their Heavy Attacks against monsters by 70%. This effect can occur once every 8 seconds. | Earthen Root Enclave Dungeon Lost Depths DLC |
Quick Serpent | 2 Items: Adds 657 Critical Chance 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 1096 Maximum Stamina 5 Items: Reduces the costs of your Stamina Abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second. | Aetherian Archive - Trial No DLC |
Ranger's Gait | 2 Items: Adds 129 Stamina Recovery 3 Items: Adds 657 Critical Chance 4 Items: Adds 1096 Maximum Stamina 5 Items: Adds 129 Stamina Recovery 5 items: Reduces the effectiveness of snares applied to you by 50%. | Grahtwood No DLC |
Roar of Alkosh | 2 Items: Adds 657 Critical Chance 3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When you activate a synergy, you send a shockwave from your position that deals 318 Physical Damage and an additional 1590 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon damage for the duration, up to a maximum of 6000. The Damage scales off the higher of your Weapon or Spell Damage. | Maw of Lorkaj - Trial Thieves Guild DLC |
Rush of Agony | 2 items: Adds 129 Stamina Recovery 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 1487 Offensive Penetration 5 items: When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, pull enemies within 10 meters to you. After 2 seconds, deal 1705 Physical Damage to all enemies within 7 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. The pull will not apply Crowd Control Immunity to a target. | The Dread Cellar Dungeon Waking Flame DLC |
Salvation | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Stamina Recovery 4 Items: Adds 1096 Maximum Stamina 5 Items: Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 150. | Malabal Tor No DLC |
Savage Werewolf | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 129 Stamina Recovery 5 Items: Your Light Attacks made within melee range rend flesh, causing your enemy to bleed for 232 Bleed Damage instantly and additionally every 2 seconds for 4 seconds. This effect scales off the higher of your Weapon or Spell Damage. | Moon Hunter Keep Wolfhunter DLC |
Scavenging Demise | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 657 Critical Chance 4 Items: Adds 657 Critical Chance 5 Items: When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw which attacks your enemy after 2 seconds. The Scavenging Maw deals 2587 Poison Damage and inflicts Minor Vulnerability for 15 seconds, increasing their Damage Taken by 5%. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage. | Depths of Malatar - Dungeon Wrathstone DLC |
Senche's Bite | 2 Items: Adds 129 Stamina Recovery 3 Items: Adds 657 Critical Chance 4 Items: Adds 1096 Maximum Stamina 5 Items: Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 15% for 10 seconds. | Reaper's March No DLC |
Sentry | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 657 Critical Chance 5 Items: Adds 266 Weapon and Spell Damage 5 items: When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds. | Cyrodiil No DLC |
Shadow of the Red Mountain | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 657 Critical Chance 5 Items: When you deal damage with a Weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 1860 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. | Stonefalls No DLC |
Shadow Walker | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Stamina Recovery 5 Items: While you are Sneaking or invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second. | Cyrodiil No DLC |
Sheer Venom | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When you deal damage with an Execute ability you infect the enemy, dealing 948 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage. | Imperial City Prison - Dungeon Imperial City DLC |
Shell Splitter | 2 items: Adds 1487 Offensive Penetration 3 items: Adds 1487 Offensive Penetration 4 items: Adds 1487 Offensive Penetration 5 items: When an enemy blocks one of your attacks, increase your Offensive Penetration by 631 for 5 seconds. This effect can stack up to 20 times. You can gain one stack every 0.5 seconds. | PVP - Rewards for the Worthy No DLC |
Shield Breaker | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Stamina Recovery 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Increases your damage done by 6%. This effect is doubled when attacking targets with a damage shield active. | Imperial City Imperial City DLC |
Shield of the Valiant | 2 Items: Adds 1206 Maximum Health 3 Items: Adds 4% Healing Taken 4 Items: Reduces your damage taken from Players by 3%. 5 Items: Reduces the cost of Break Free by 40%. | Cyrodiil No DLC |
Sithi's Touch | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 1096 Maximum Magicka 4 items: Adds 129 Weapon and Spell Damage 5 Items: When you kill an enemy you gain 5% movement speed for 30 seconds and become invisible for 3 seconds. The movement speed stacks up to 20 times. | Gold Coast Dark Brotherhood DLC |
Soldier of Anguish | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 657 Critical Chance 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Your melee Light Attacks place a ring on the ground that explodes after 1.3 seconds, applying 4830 Heal Absorption to all enemies hit for 4 seconds, negating the next 4830 points of Healing Done. This effect can occur once every 6 seconds. | Cyrodiil No DLC |
Spelunker | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Stamina Recovery 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 730 Magicka and Stamina. This effect can occur once every 5 seconds. | Splindleclutch I & II - Dungeon No DLC |
Steadfast's Mettle | 2 items: Adds 129 Stamina Recovery 3 items: Adds 1096 Maximum Stamina 4 items: Adds 1096 Maximum Stamina 5 items: While you have a food buff active, reduce the cost of your Core Combat abilities by 25%. | High Isle - High Isle DLC |
Spriggan's Vigor | 2 items: Adds 657 Critical Chance 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Weapon and Spell Damage 5 items: When you deal Critical Damage restore 100 Stamina and gain a stack of Wild Growth for 5 seconds increasing your Maximum Stamina by 222. This effect can stack up up to 10 times and can occur once every 0.5 seconds. | Shipwright's Regret Dungeon - Ascending Tide DLC |
Spriggan's Thorns | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Adds 3460 Offensive Penetration | Bangkorai No DLC |
Storm Master | 2 Items: Adds 657 Critical Chance 3 Items: Adds 657 Critical Chance 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1542 Damage to monsters for 8 seconds. This effect can occur once every 5 seconds. | Tempest Island No DLC |
Strenth of the Automaton | 2 Items: Adds 657 Critical Chance 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Adds 400 Weapon and Spell Damage to your Physical and Bleed Damage abilities. | Darkshade Caverns I & II - Dungeon No DLC |
Stygian | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 1487 Offensive Penetration 5 Items: When you leave Sneak or invisibility while in combat, your Weapon and Spell Damage is increased by 369 for 15 seconds. | Coldharbour No DLC |
Sul-Xan’s Torment | 2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 657 Critical Chance 5 items: When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds. | Rockgrove Trial Blackwood DLC |
Perfected Sul-Xan’s Torment | 2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 657 Critical Chance 5 items: Adds 657 Critical Chance 5 items: When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds. | Rockgrove Trial(Veteran) Blackwood DLC |
Sunderflame | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 657 Critical Chance 5 Items: When you deal damage with a fully-charged Heavy Attack, you deal an additional 1925 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. and scales off the higher of your Weapon or Spell Damage. | City of Ash I & II - Dungeon No DLC |
Swamp Raider | 2 Items: Adds 657 Critical Chance 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Adds 600 Weapon and Spell Damage to your Poison and Disease Damage abilities. | Shadowfen No DLC |
Sword Dancer | 2 Items: Adds 657 Critical Chance 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Weapon and Spell Damage 5 Items: Adds 600 Weapon and Spell Damage to your Dual Wield abilities. | Blessed Crucible - Dungeon No DLC |
Sword-Singer | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 657 Critical Chance 5 Items: Adds 600 Weapon and Spell Damage to your Two Handed abilities. | Alik'r Desert No DLC |
Syvarra's Scales | 2 Items: Adds 1206 Maximum Health 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 1096 Maximum Magicka 4 items: Reduces your damage taken from Guards by 20%. 5 Items: When you deal damage, you cause a burst of lamia poison that deals 149 Poison Damage in a 5 meter radius and an additional 1494 Poison Damage over 6 seconds to all enemies hit. This effect can occur once every 7 seconds and scales off the higher of your Weapon or Spell Damage. | Hew's Bane Thieves Guild DLC |
Titanborn Strength | 2 items: Adds 1487 Offensive Penetration 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 1096 Maximum Stamina 5 items: Adds 110 Weapon and Spell Damage and 1240 Offensive Penetration. While in combat, this bonus doubles when you are under 75% Health and quadruples when you are under 50% Health. | Icereach Dungeon Harrowstorm DLC |
Tooth of Lokkestiiz | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When you activate a synergy, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%. | Sunspire - Trial Elsweyr DLC |
Toothrow | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 657 Critical Chance 4 Items: Adds 657 Critical Chance 5 Items: Adds 171 Weapon and Spell Damage 5 items: Gain Major Savagery and prophecy at all times, increasing your Weapon and Spell Critical rating by 2629. | Wayrest Sewers I & II - Dungeon No DLC |
Trappings of Invigoration | 2 Items: Adds 129 Stamina Recovery 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 129 Stamina Recovery 5 Items: When you cast an ability that costs resources while under 25% Stamina, you restore 11350 Stamina. This effect can occur once every 45 seconds. | Fang Lair - Dungeon Dragon Bones DLC |
Twice-Fanged Serpent | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 657 Critical Chance 5 Items: When you deal damage, your Offensive Penetration is increased by 544 for 5 seconds, stacking up to 10 times. This effect can occur once every half second. | Sanctum Ophidia - Trial No DLC |
Twin Sisters | 2 Items: Adds 129 Stamina Recovery 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 657 Critical Chance 5 Items: When you block an attack, you cause all enemies within 5 meters of you to bleed for 1932 Bleed Damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. | Auridon No DLC |
Tzogvin's Warband | 2 Items: Adds 657 Critical Chance 3 Items: Adds 657 Critical Chance 4 Items: Adds 1487 Offensive Penetration 5 Items: When you deal Critical Damage, you gain a stack of Precision, increasing your Critical Chance by 177 for 5 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%. This effect can occur once every half second. | Frostvault - Dungeon Wrathstone DLC |
Undaunted Infiltrator | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 657 Critical Chance 5 Items: When you use an ability that costs Magicka while in combat, you increase the damage of your Light and Heavy Attacks against monsters by 1645 for 10 seconds. | Arx Corinium No DLC |
Unleashed Terror | 2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 1096 Maximum Stamina 4 items: Adds 1096 Maximum Stamina 5 items: When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1995 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage. | Castle Thorn Dungeon Stonethorn DLC |
Unfathomable Darkness | 2 Items: Adds 657 Critical Chance 3 Items: Adds 1487 Offensive Penetration 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When you deal damage, you call a murder of crows around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 871 Physical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage. | Clockwork City Clockwork City DLC |
Venomous Smite | 2 items: Adds 657 Critical Chance 3 items: Adds 657 Critical Chance 4 items: 129 Weapon and Spell Damage 5 items: Dealing Critical Damage inflicts Hunter’s Venom on your enemy for 10 seconds, dealing 714 Poison Damage to your target and enemies within 6 meters of them every 2 second. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage. | Western Skyrim Greymoor DLC |
Vesture of Darloc Brae | 2 Items: Adds 129 Magicka Recovery 3 Items: Adds 129 Stamina Recovery 4 Items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10%. 5 Items: While crouching and not blocking, you restore 670 Magicka and Stamina and heal for 670 Health every second. | Elsweyr Elsweyr DLC |
Vicecanon of Venom | 2 Items: Adds 1096 Maximum Stamina 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 129 Stamina Recovery 5 Items: When you deal direct Critical Damage to an enemy while behind them, you inject a leeching poison that deals 1300 Poison Damage over 10 seconds to them and heals you for 100% of the damage done. This effect can occur once every 10 seconds per enemy and scales off the higher of your Weapon or Spell Damage. | Imperial City Imperial City DLC |
Vicious Serpent | 2 Items: Adds 657 Critical Chance 3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 Items: Adds 657 Critical Chance 5 Items: Adds 129 Weapon and Spell Damage 5 items: Reduces the cost of your Stamina Abilities by 8%. When an enemy you have recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second. | Aetherian Archive, Hel Ra Citadel, Sanctum Ophidia - Trial No DLC |
Viper's Sting | 2 Items: Adds 657 Critical Chance 3 Items: Adds 1096 Maximum Stamina 4 Items: Adds 657 Critical Chance 5 Items: When you deal damage with a martial melee attack, you deal an additional 928 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage. | Fungal Grotto I & II - Dungeon No DLC |
War Machine | 2 Items: Adds 1096 Maximum Stamina 3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 Items: Adds 129 Weapon and Spell Damage 5 Items: When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%. | Halls of Fabrication - Trial Morrowind DLC |
Ward of Cyrodiil | 2 Items: Adds 129 Weapon and Spell Damage 3 Items: Adds 129 Stamina Recovery 4 Items: Adds 129 Stamina Recovery 5 Items: When you deal Martial melee damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and Health Recovery by 16%. This effect can occur once every 5 seconds. | Cyrodiil No DLC |
Way of Air | 2 Items: Adds 129 Stamina Recovery 3 Items: Adds 129 Stamina Recovery 4 Items: Increases the radius you can detect Sneaking enemies by 2 meters. 5 items: Adds 129 Stamina Recovery 5 Items: When you use Roll Dodge, your Weapon and Spell Damage is increased by 391 for 6 seconds. | Craglorn No DLC |
Widowmaker | 2 Items: Adds 657 Critical Chance 3 Items: Adds 657 Critical Chance 4 Items: Adds 1096 Maximum Stamina 5 Items: When your alchemical poison fires, you drop a poisonous spore in front of you that bursts after 1 second, dealing 2856 Poison Damage over 10 seconds to all enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage. | Cradle of Shadows - Dungeon Shadows of the Hist DLC |
Wilderqueen's Arch | 2 Items: Adds 657 Critical Chance 3 Items: Adds 129 Stamina Recovery 4 Items: Adds 1096 Maximum Stamina 5 Items: Your Bow attacks reduce the Movement Speed of any enemy they hit by 15% and increase your Movement Speed by 15% for 3 seconds. | Greenshade No DLC |
Witch-Knight’s Defiance | 2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 129 Weapon and Spell Damage 5 items: Increases your Weapon and Spell Damage by 369 against enemies inflicted with a Poison Damage effect. | The Reach Markarth DLC |
Yandir's Might | 2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: Dealing Critical Damage grants you a stack of Giant’s Endurance for 5 seconds, up to one every half second. Each stack of Giant’s Endurance adds 41 Weapon and Spell Damage and stacks up to 10 times. Completing a Fully Charged Heavy Attack removes Giant’s Endurance and grants Giant’s Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant’s Endurance and Might active at the same time. | Kyne's Aegis Trial Greymoor DLC |
Perfected Yandir's Might | 2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 1487 Offensive Penetration 5 items: Dealing Critical Damage grants you a stack of Giant’s Endurance for 5 seconds, up to one every half second. Each stack of Giant’s Endurance adds 41 Weapon and Spell Damage and stacks up to 10 times. Completing a Fully Charged Heavy Attack removes Giant’s Endurance and grants Giant’s Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant’s Endurance and Might active at the same time. | Kyne's Aegis Trial Veteran Greymoor DLC |
Witchman Armor | 2 Items: Adds 129 Stamina Recovery 3 Items: Adds 129 Weapon and Spell Damage 4 Items: Adds 1206 Maximum Health 5 Items: When you use an Ultimate ability, you heal for 51 Health and restore 51 Stamina and Magicka per Ultimate spent. | The Rift No DLC |