alliance war skills eso

Alliance War Skills ESO

Description

Alliance War Skills are special skills players gain by participating in PVP activities. These skills are not restricted to PVP and can be used in every build.

Alliance War Skills are divided in two categories:

You can level up both skill lines by earning Alliance Points in Battlegrounds or Cyrodiil, the open PVP zone.

Assault Skills

SkillMorphEffectCost

War Horn
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds.250 Ultimate

Aggressive Horn
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain Major Force, increasing your Critical Damage by 20% for 10 seconds.250 Ultimate

Sturdy Horn
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain 1320 Critical Resistance for 10 seconds, reducing incoming critical damage by 20%.250 Ultimate

Vigor
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3475 Health over 8 seconds.2984

Echoing Vigor
Let loose a battle cry, instilling you and your allies with resolve and healing for 4176 Health over 10 seconds.2984

Resolving Vigor
Let loose a battle cry, instilling yourself with resolve and healing for 4990 Health over 4 seconds.2984

Rapid Maneuver
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by 30% for 8 seconds.6426

Retreating Maneuver
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by 30% for 8 seconds. Attacks from behind deal 15% less damage while this effect persists.
6426

Charging Maneuver
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by 30% and 15% respectively, for 8 seconds.6156

Caltrops
Hurl a ball of caltrops that scatter over the target area, dealing 316 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%.2984

Anti-Cavalry Caltrops
Hurl a ball of caltrops that scatter over the target area, dealing 316 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops rapidly drain the Mount Stamina of any enemy in the area.2984

Razor Caltrops
Hurl a ball of caltrops that scatter over the target area, dealing 316 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. Enemies who take damage from the caltrops have Major Breach applied to them, reducing their Physical and Spell Resistance by 5948 for 4 seconds.2984

Magicka Detonation
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 434 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.3510

Inevitable Detonation
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 449 Magic Damage to all enemies in the area. If the bomb is dispelled or removed early, the explosion is triggered immediately. Each enemy within the bomb's radius increases the damage by 100%.3510

Proximity Detonation
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 449 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.
3510

Continuous Attack
Increases your Weapon Damage and Spell Damage by 10% and Magicka and Stamina Recovery by 20% for 10 minutes after you capture a Lumber Mill, Farm, Mine, or Keep. Gain Major Gallop at all times, increasing your Mount Speed by 30%.
Passive

Reach
Increases the range of long-range abilities by 5 meters while near a keep. Any ability with a range greater than 28 meters is affected.Passive

Combat Frenzy
You generate 20 Ultimate when you kill an enemy player.Passive

Support Skills

SkillMorphEffectCost

Barrier
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11621 damage for 30 seconds.250 Ultimate

Reviving Barrier
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5370 Health over 15 seconds.250 Ultimate

Replenishing Barrier
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 4 Ultimate and 1000 Magicka.250 Ultimate

Siege Shield
Create a protective sphere over your location that reduces damage from siege weapons by 50%.8100

Siege Weapon Shield
Create a protective sphere over your location that reduces damage from siege weapons to you and your allies by 50%. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 75%.8100

Propelling Shield
Create a protective sphere over your location that reduces damage from siege weapons by 50%. Does not affect Leap, Move Position, and Pull abilities. Also increases the range of abilities with a range greater than 20 meters by 7 meters.7830

Purge
Cleanse yourself and your group, removing up to 3 negative effects immediately.7830

Efficient Purge
Cleanse yourself and your group, removing up to 3 negative effects immediately.5400

Cleanse
Cleanse yourself and your group, removing 3 negative effects immediately. For every negative effect removed, the target is healed for 5% of their Maximum Health.7830

Guard
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. The bond will remain until you recast the spell or move more than 15 meters away from your ally.3402

Mystic Guard
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received by 8%. The bond will remain until you recast the spell or move more than 15 meters away from your ally.3132

Stalwart Guard
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally.3132

Revealing Flare
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 2 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%.
5130

Lingering Flare
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 10 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%.
5130

Blinding Flare
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies are stunned for 4 seconds, and cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%.
5130

Magicka Aid
Increases your Magicka Recovery by 10% for each Support ability slotted.Passive

Combat Medic
Increases your Healing Done by 20% when you are near a Keep.Passive

Battle Resurrection
Reduces the time it takes you to resurrect another player by 30% while you are in a PvP area.Passive
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