Alliance War Skills
Alliance War Skills in ESO are special skills players can earn by participating in PVP activities. These skills are not restricted to PVP and any PVE or PVP Build can use them! To unlock them, all you have to do is visit Cyrodiil at level ten(10) and complete the short introductory quest to PVP in ESO! You can find more about ESO PVP by reading this ESO PVP Beginner Guide! Alliance War Skills are divided in two categories:
You can level up both skill lines by earning Alliance Points in Battlegrounds and Cyrodiil or Imperial City, the open world PVP zones. Below you can find all available Alliance War Skills in ESO!
Assault Skills
Below you can find all Assault Skills in ESO! This line offers a few strong offensive support abilities for PVE or PVP Builds!
Skill | Morph | Effect | Cost |
---|---|---|---|
War Horn | Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. | 250 Ultimate | |
Aggressive Horn | Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain Major Force, increasing your Critical Damage by 20% for 10 seconds. | 250 Ultimate | |
Sturdy Horn | Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain 1320 Critical Resistance for 10 seconds, reducing incoming critical damage by 20%. | 250 Ultimate | |
Vigor | Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3480 Health over 10 seconds. | 2984 | |
Echoing Vigor | Let loose a battle cry, instilling you and your allies with resolve and healing for 5220 Health over 16 seconds. | 2984 | |
Resolving Vigor | Let loose a battle cry, instilling yourself with resolve and healing for 5388 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974 for 20 seconds. | 2984 | |
Rapid Maneuver | Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by 30% for 8 seconds. | 6426 | |
Retreating Maneuver | Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by 30% for 8 seconds. Attacks from behind deal 15% less damage while this effect persists. | 6426 | |
Charging Maneuver | Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by 30% and 15% respectively, for 8 seconds. | 6156 | |
Caltrops | Hurl a ball of caltrops that scatter over the target area, dealing 280 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. | 2295 | |
Anti-Cavalry Caltrops | Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area. | 2295 | |
Razor Caltrops | Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. Enemies who take damage from the caltrops have Major Breach applied to them, reducing their Physical and Spell Resistance by 5948 for 4.1 seconds. | 2295 | |
Magicka Detonation | Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 434 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. | 3510 | |
Inevitable Detonation | Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 449 Magic Damage to all enemies in the area. If the bomb is dispelled or removed early, the explosion is triggered immediately. Each enemy within the bomb's radius increases the damage by 100%. | 3510 | |
Proximity Detonation | Activate a magical bomb on yourself that explodes after 8 seconds, dealing 449 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target. | 3510 | |
Continuous Attack | Increases your Weapon Damage and Spell Damage by 10% and Magicka and Stamina Recovery by 20% for 10 minutes after you capture a Lumber Mill, Farm, Mine, or Keep. Gain Major Gallop at all times, increasing your Mount Speed by 30%. | Passive | |
Reach | Increases the range of long-range abilities by 5 meters while near a keep. Any ability with a range greater than 28 meters is affected. | Passive | |
Combat Frenzy | You generate 20 Ultimate when you kill an enemy player. | Passive |
Support Skills
Below you can find all Support Skills in ESO! This line offers a few strong defensive support abilities for PVE or PVP Builds!
Skill | Morph | Effect | Cost |
---|---|---|---|
Barrier | Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11621 damage for 30 seconds. | 250 Ultimate | |
Reviving Barrier | Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5370 Health over 15 seconds. | 250 Ultimate | |
Replenishing Barrier | Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 4 Ultimate and 1000 Magicka. | 250 Ultimate | |
Siege Shield | Create a protective sphere over your location that reduces damage from siege weapons by 50%. | 8100 | |
Siege Weapon Shield | Create a protective sphere over your location that reduces damage from siege weapons to you and your allies by 50%. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 75%. | 8100 | |
Propelling Shield | Create a protective sphere over your location that reduces damage from siege weapons by 50%. Does not affect Leap, Move Position, and Pull abilities. Also increases the range of abilities with a range greater than 20 meters by 7 meters. | 7830 | |
Purge | Cleanse yourself and your group, removing up to 3 negative effects immediately. | 7830 | |
Efficient Purge | Cleanse yourself and your group, removing up to 3 negative effects immediately. | 5400 | |
Cleanse | Cleanse yourself and your group, removing 3 negative effects immediately. For every negative effect removed, the target is healed for 5% of their Maximum Health. | 7830 | |
Guard | Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. The bond will remain until you recast the spell or move more than 15 meters away from your ally. | 3402 | |
Mystic Guard | Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received by 8%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. | 3132 | |
Stalwart Guard | Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. | 3132 | |
Revealing Flare | Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 2 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. | 5130 | |
Lingering Flare | Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 10 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. | 5130 | |
Blinding Flare | Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies are stunned for 4 seconds, and cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. | 5130 | |
Magicka Aid | Increases your Magicka Recovery by 10% for each Support ability slotted. | Passive | |
Combat Medic | Increases your Healing Done by 20% when you are near a Keep. | Passive | |
Battle Resurrection | Reduces the time it takes you to resurrect another player by 30% while you are in a PvP area. | Passive |
For ESO Builds for the various activities of the game, you can take a look at arzyelbuilds.com! Here you can find several PVE Builds for easier or harder content! But also PVP Builds for Battlegrounds or Open World PVP! Builds for every playable Class in ESO!