Codex of Power
The Codex of Power is a powerful tool in Diablo 4 that allows you to collect Legendary Aspects. You can later imprint those Aspects onto your gear, with the help of the Occultist, in order to boost your capabilities and unlock new effects for your skills! You can imprint the Aspects you collect in the Codex of Power onto Rare or Legendary items only. You cannot imprint them onto Unique Items! The Codex of Power contains only some of the available Aspects in the game. You will have to loot the others from enemies.
Table of Contents
Codex of Power Aspects Types and Gear
The Aspects you can collect in the codex belong to five different types. These are:
- Defensive
- Offensive
- Resource
- Utility
- Mobility
Every type offers Class specific Aspects, as well as Aspects that every Diablo 4 Class can use. Each Aspect type can only be imprinted onto a specific piece of gear.
- Defensive Aspects to Helmet, Chest, Pants, Amulet and Shields.
- Offensive Aspects to Weapons, Gloves, Amulet.
- Resource Aspects to Rings.
- Utility Aspects to Helmet, Chest, Gloves, Boots, Amulet, Shields.
- Mobility Aspects to Boots, Amulet.
Imprinting Aspects from the Codex has the drawback of always giving you the lowest possible roll of an Aspect. But it is a reliable way to gain the effect you are after!
How to Get Codex of Power Aspects in Diablo 4
Dungeons in Diablo 4 unlock a specific Aspect when you clear them for the first time! So by clearing Dungeons in the different zones around Sanctuary, rewards you with Aspects for your characters. The Codex of Power Aspects you unlock are Account wide and you can use them with any character.
Codex of Power Aspects
Your Codex Aspects are divided in the above five categories but they are also Class specific or available to all classes in Diablo 4. Below you can find all available Aspects for your Codex:
General Aspects
General Aspects are Aspects that every Diablo 4 Class can use! Below you can find all General Aspects in Diablo 4.
Aspect | Type | Effect | Location |
---|---|---|---|
Aspect of Disobedience | Defensive | You gain 0.25% increased Armor for 4 seconds when you deal any form of damage, stacking up to 15.0%. | Halls of the Damned-Kehjistan |
Aspect of Inner Calm | Offensive | Deal 5% increased damage for each second you stand still, up to 30%. | Raethwind Wilds-Scosglen |
Aspect of Might | Defensive | Basic skills grant 20% damage reduction for 2.0 seconds. | Dark Ravine-Dry Steppes |
Aspect of Retribution | Offensive | Distant enemies have a 8% chance to be stunned for 2 seconds when they hit you. You deal 10% increased damage to Stunned enemies. | Abandoned Mineworks-Kehjistan |
Aspect of Shared Misery | Utility | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30% chance for that Crowd Control effect to spread to another unaffected enemy. | Oblivion-Hawezar |
Aspect of the Deflecting Barrier | Defensive | While you have a Barrier active, there is a 7% chance to ignore incoming direct damage from Distant enemies. | Lost Keep-Hawezar |
Aspect of the Expectant | Offensive | Attacking enemies with a Basic skill increases the damage of your next Core skill cast by 5%, up to 30%. | Underroot-Scosglen |
Aspect of the Protector | Defensive | Damaging an Elite enemy grants you a Barrier absorbing up to 62 damage for 10 seconds. This effect can only happen once every 30 seconds. | Lost Archives-Fractured Peaks |
Aspect of the Umbral | Resource | Restore 1 of your Primary Resource when you Crowd Control an enemy. | Champion's Demise-Dry Steppes |
Edgemaster's Aspect | Offensive | Skills deal up to 10% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones-Scosglen |
Eluding Aspect | Utility | Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 second Cooldown. | Caldera Gate-Fractured Peaks |
Ghostwalker Aspect | Mobility | While Unstoppable and for 4 seconds after, you gain 10% increased Movement Speed and can move freely through enemies. | Broken Bulwark-Scosglen |
Needleflare Aspect | Offensive | Thorns damage dealt has a 20% chance to deal damage to all enemies around you. | Yshari Sanctum-Kehjistan |
Rapid Aspect | Offensive | Basic Skills gain 15% Attack Speed. | Buried Halls-Dry Steppes |
Wind Striker Aspect | Mobility | Critical Strikes grant 8% Movement Speed for 1 second, up to 6 seconds. | Shivta Ruins-Kehjistan |
Barbarian Aspects
Barbarian Aspects are Aspects that only the Barbarian Class can use! Below you can find all Barbarian Aspects in Diablo 4.
Aspect | Type | Effect | Location |
---|---|---|---|
Aspect of Ancestral Echoes | Offensive | Lucky Hit: While Call of the Ancients is on your Action Bar, damaging enemies with Leap, Upheaval, or Whirlwind has up to a 50% chance to summon an Ancient to perform the same Skill. | Ancient Reservoir-Hawezar |
Aspect of Ancestral Force | Offensive | Hammer of the Ancients quakes outward and its damage is increased by 5-15%. | Sunken Ruins-Scosglen |
Aspect of Anemia | Utility | Lucky Hit: Direct damage against Bleeding enemies has up to a 20% chance to Stun them for 2 seconds. | Kor Dragan Barracks-Fractured Peaks |
Aspect of Berserk Ripping | Offensive | Whenever you deal direct damage while Berserking, inflict 20% of the base damage dealt as additional Bleeding damage over 5 seconds. | Mournfield-Dry Steppes |
Aspect of Bul-Kathos | Defensive | Leap creates an Earthquake that deals 32 Physical damage over 4 seconds. While standing in Earthquakes, you gain 15% increased Damage Reduction. | Light's Refuge-Hawezar |
Aspect of Echoing Fury | Resource | Your Shout skills generate 2 Fury per second while active. | Sirocco Caverns-Kehjistan |
Aspect of Numbing Wrath | Defensive | Each point of Fury generated while at maximum Fury grants 0 Fortify. | Heathen's Keep-Hawezar |
Aspect of Perpetual Stomping | Mobility | Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown. | Charnel House-Dry Steppes |
Aspect of Tempering Blows | Defensive | After Swapping weapons 6 times, gain 9 Fortify. | Defiled Catacomb-Fractured Peaks |
Aspect of the Dire Whirlwind | Offensive | Whirlwind's Critical Strike Chance is increased by 3% for each second it is channeled, up to 9%. | Garan Hold-Scosglen |
Aspect of the Iron Warrior | Defensive | Iron Skin grants Unstoppable and 18% Damage Reduction. | Carrion Fields-Dry Steppes |
Aspect of the Relentless Armsmaster | Resource | Gain 20% increased Fury Generation while all damage bonuses from the Walking Arsenal Key Passive are active. | Calibel's Mine-Scosglen |
Aspect of Unrelenting Fury | Resource | Killing an enemy or hitting a Boss with a Core Skill refunds 20% of its base Fury cost. Can only happen once per Skill cast. | Hallowed Ossuary-Fractured Peaks |
Brawler's Aspect | Offensive | Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing 82 damage to surrounding enemies. | Haunted Refuge-Hawezar |
Death Wish Aspect | Offensive | Gain 41 Thorns while Berserking. | Penitent Cairns-Scosglen |
Earthstriker's Aspect | Offensive | After swapping weapons 8 times, your next non-Basic attack will Overpower and deal 30% increased Overpower damage. | Maugan's Works-Hawezar |
Iron Blood Aspect | Defensive | Gain 2.0% Damage Reduction for each nearby Bleeding enemy up to 10% maximum. | Forgotten Ruins-Kehjistan |
Relentless Berserker's Aspect | Utility | Lucky Hit: Damaging an enemy with a Core Skill has up to a 22% chance to extend the duration of Berserking by 2 second. Double this duration if it was a Critical Strike. | Hakan's Refuge-Kehjistan |
Slaking Aspect | Resource | Lucky Hit: You have up to a 40% chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy. | Maulwood-Fractured Peaks |
Veteran Brawler's Aspect | Offensive | Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals 15% increased damage, up to 225%. | Heretics Asylum-Kehjistan |
Druid Aspects
Druid Aspects are Aspects that only the Druid Class can use! Below you can find all Druid Aspects in Diablo 4.
Aspect | Type | Effect | Location |
---|---|---|---|
Aspect of Cyclonic Force | Defensive | Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all nearby Allies. | Collapsed Vault-Kehjistan |
Aspect of Mending Stone | Defensive | The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth skills replenishes 4 of your active Earthen Bulwark's barrier. | Sealed Archives-Dry Steppes |
Aspect of Quicksand | Utility | Damage from Earth skills Slow enemies hit by 25% for 5 seconds. | Feral's Den-Scosglen |
Aspect of Retaliation | Offensive | Your Core skills deal up to 20% increased damage based on your amount of Fortify. | Seaside Descent-Dry Steppes |
Aspect of the Calm Breeze | Resource | Lucky Hit: Wind Shear has up to a 7% chance to fully restore your spirit. | Grinning Labyrinth-Dry Steppes |
Aspect of the Changeling's Debt | Resource | Damaging a Poisoned enemy with a Werebear Skill will instantly deal 120% of the Poisoning damage and consume the Poisoning. | Conclave-Kehjistan |
Aspect of the Rampaging Werebeast | Offensive | The duration of Grizzly Rage is increased by 1 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% for the duration. | Endless Gates-Hawezar |
Aspect of the Tempest | Offensive | Hurricane damage is increased by 10% each second while active. | Blind Burrows-Hawezar |
Aspect of the Unsatiated | Resource | After killing an enemy with Shred, your next Werewolf Skill generates 20% more Spirit and deals 20% increased damage. | Tormented Ruins-Fractured Peaks |
Aspect of the Ursine Horror | Offensive | Pulverize is now also an Earth skill. After casting Pulverize, tectonic spikes continue to deal 29 damage over 2 seconds. | Belfry Zakara-Hawezar |
Ballistic Aspect | Utility | When you have Fortify your Earth Skills gain +2 Ranks. | Whispering Pines-Scosglen |
Mangled Aspect | Resource | When you are struck as a Werebear you have a 30% chance to gain 3 Spirit. | Immortal Emanation-Fractured Peaks |
Crashstone Aspect | Offensive | Earth Skills deal 30% more Critical Strike Damage to Crowd Controlled enemies. | Stockades-Scosglen |
Nighthowler's Aspect | Offensive | Blood Howl increases Critical Strike Chance by 5%. In addition, Blood Howl also affects nearby Companions and Players for 3 seconds. | Forbidden City-Fractured Peaks |
Overcharged Aspect | Offensive | Lucky Hit: Up to a 10% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse 57 additional damage to surrounding enemies. | Mariner's Refuge-Scosglen |
Shepherd's Aspect | Offensive | Core Skills deal an additional 6% damage for each active Companion. | Bloodsoaked Crag-Dry Steppes |
Skinwalker's Aspect | Defensive | When you use a Shapeshifting Skill that changes your form, gain 4 Life. If you are at full Life, gain the same amount as Fortify. | Fading Echo-Kehjistan |
Stormclaws's Aspect | Offensive | Critical Strikes with Shred deal 20% of the damage dealt as Lightning damage to the target and surrounding enemies. | Anica's Claim-Fractured Peaks |
Stormshifter's Aspect | Utility | While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills. | Crusaders' Cathedral-Kehjistan |
Vigorous Aspect | Defensive | Gain 10.0% Damage Reduction while Shapeshifted into a Werewolf. | Steadfast Barracks-Hawezar |
Necromancer Aspects
Necromancer Aspects are Aspects that only the Necromancer Class can use! Below you can find all Necromancer Aspects in Diablo 4.
Aspect | Type | Effect | Location |
---|---|---|---|
Aspect of Bursting Bones | Offensive | When a segment of Bone Prison is destroyed or expires, it deals 2 damage in an area around itself. | Path of the Blind-Dry Steppes |
Aspect of Empowering Reaper | Offensive | Critical Strikes from Sever have a 10% chance to spawn a pool of Blight under the target that deals 40% bonus damage. This effect can only happen once every 3 seconds. | Flooded Depths-Scosglen |
Aspect of Grasping Veins | Offensive | Gain 10% increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal 30% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. | Corrupted Grotto-Kehjistan |
Aspect of Plunging Darkness | Offensive | Bone Prison spawns a pool of Blight that deals 50% bonus damage over 6 seconds. | Rimescar Cavern-Fractured Peaks |
Aspect of Potent Blood | Resource | While Healthy, Blood Orbs grant 10-20 Essence. | Betrayer's Row-Dry Steppes |
Aspect of Reanimation | Offensive | Your Golems and Skeletons gain increased damage while alive, up to 20% after 10 seconds. | Aldurwood-Scosglen |
Aspect of Swelling Curse | Offensive | Bone Spirit deals increased damage based on distance traveled, up to 15%. | Hive-Scosglen |
Aspect of the Damned | Offensive | You deal 30% increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden. | Uldur's Cave-Kehjistan |
Aspect of Torment | Resource | Critical Strikes with Bone Skills increase your Essence Regeneration by 90% for 4 seconds. | Black Asylum-Fractured Peaks |
Blighted Aspect | Offensive | You deal 50% increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times. | Akkhan's Grasp-Hawezar |
Blood-bathed Aspect | Offensive | Blood Surge's nova echoes again after a short delay, dealing 70% less damage. | Hoarfrost Demise-Fractured Peaks |
Blood Seeker's Aspect | Offensive | Blood Lance deals x15% increased damage to its primary target per lanced enemy. | Mercy's Reach-Fractured Peaks |
Fastblood Aspect | Resource | Blood Orbs reduce your Ultimate Cooldown by 1 seconds. | Iron Hold-Hawezar |
Flesh-Rending Aspect | Resource | After Decompose spawns a Corpse, gain 20 Essence. | Nostrava Deepwood-Fractured Peaks |
Hulking Aspect | Utility | Your Golem has a 2% chance to reduce its active cooldown by 2 seconds and a 1% chance to spawn a Corpse each time it damages an enemy with its normal attack. | Sepulcher of the Forsworn-Kehjistan |
Requiem Aspect | Resource | You gain 3 maximum Essence per active Minion. | Vault of the Forsaken-Scosglen |
Sacrificial Aspect | Offensive | Your Sacrifice bonuses are increased by 15%. | Ruins of Eridu-Hawezar |
Splintering Aspect | Offensive | Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for 1.5 seconds. Bone Shards from Bone Spear deal 50% bonus damage to Vulnerable enemies and pierce them. | Guulranh Slums-Dry Steppes |
Torturous Aspect | Utility | Enemies afflicted by your Iron Maiden have a 15% chance to be Stunned for 1 Second when they deal direct damage. | Deserted Underpass-Kehjistan |
Unyielding Commander's Aspect | Offensive | While Army of the Dead is active, your Minions gain 70% Attack Speed and take 90% reduced damage. | Faceless Shrine-Hawezar |
Rogue Aspects
Rogue Aspects are Aspects that only the Rogue Class can use! Below you can find all Rogue Aspects in Diablo 4.
Aspect | Type | Effect | Location |
---|---|---|---|
Aspect of Arrow Storms | Offensive | Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the enemy's location, dealing 89 Physical damage over 3 seconds. You can have up to 5 active arrow storms. | Howling Warren-Scosglen |
Aspect of Branching Volleys | Offensive | Barrage's arrows have a 15% chance to split into 2 arrows whenever they ricochet. | Shadowed Plunge-Hawezar |
Aspect of Corruption | Offensive | Your Imbuement Skill effects have 20% increased potency against Vulnerable enemies. | Renegade's Retreat-Kehjistan |
Aspect of Encircling Blades | Offensive | Flurry damages enemies in a circle around you and deals 8% increased damage. | Forsaken Quarry-Fractured Peaks |
Aspect of Explosive Verve | Utility | Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain 10% increased Movement Speed for 3 seconds. | Derelict Lodge-Fractured Peaks |
Aspect of Siphoned Victuals | Defensive | Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a 10% chance to drop a Healing Potion. | Leviathan's Maw-Hawezar |
Aspect of Uncanny Treachery | Defensive | Dealing direct damage to a Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you 15% Control Impaired Duration Reduction for 4 seconds. | Demon's Wake-Scosglen |
Aspect of Unstable Imbuements | Offensive | When casting an Imbuement Skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing 23 damage of the same type. | Whispering Vault-Dry Steppes |
Aspect of Volatile Shadows | Offensive | When a Dark Shroud shadow would be removed you trigger an explosion around yourself that deals 9 Shadow damage. | Ancient's Lament-Dry Steppes |
Bladedancer's Aspect | Offensive | Twisting Blades orbit for a short time after they return to you, dealing 10% of Twisting Blade's return damage per hit. Based on the distance the blades returned, the orbit damage increases up to 20% of the return damage. | Jalal's Vigil-Scosglen |
Blast-Trapper's Aspect | Offensive | Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a 30% chance to make them Vulnerable for 3 seconds. | Kor Valar Ramparts-Fractured Peaks |
Cheat's Aspect | Defensive | You take 15.0% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds. | Luban's Rest-Scosglen |
Energizing Aspect | Resource | Damaging an Elite enemy with a Basic Skill generates 5 Energy. | Sanguine Chapel-Fractured Peaks |
Enshrouding Aspect | Defensive | Gain a Dark Shroud shadow every 3 seconds when standing still. Each Dark Shadow grants 2.0% increased Damage Reduction. | Ghoa Ruins-Hawezar |
Opportunist's Aspect | Offensive | When you break Stealth with an attack you drop a cluster of exploding Stun Grenades around your location that deal 59 total Physical Damage and Stun enemies for 0.5 seconds. | Prison of Caldeum-Kehjistan |
Ravenous Aspect | Resource | Killing a Vulnerable enemy grants you 50% increased Energy Regeneration for 4 seconds. | Shifting City-Dry Steppes |
Shadowslicer Aspect | Offensive | When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing 80% of the base damage. | Twisted Hollow-Scosglen |
Trickster's Aspect | Offensive | Caltrops also throw a cluster of exploding Stun Grenades that deal 16 total Physical damage and Stun enemies for 0.5 seconds. | Guulrahn Canals-Dry Steppes |
Trickshot Aspect | Offensive | Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal 10% of Penetrating Shot's base damage and do not split. | Bastion of Faith-Hawezar |
Vengeful Aspect | Offensive | Lucky Hit: Making an enemy Vulnerable has up to a 40% chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9%. | Inferno-Kehjistan |
Sorcerer Aspects
Sorcerer Aspects are Aspects that only the Sorcerer Class can use! Below you can find all Sorcerer Aspects in Diablo 4.
Aspect | Type | Effect | Location |
---|---|---|---|
Aspect of Biting Cold | Offensive | When you Freeze an enemy there is a 30% chance they become Vulnerable for 3 seconds. | Forgotten Depths-Dry Steppes |
Aspect of Conflagration | Offensive | While channeling Incinerate, your Burning damage is increased by 20%. | Light's Watch-Fractured Peaks |
Aspect of Control | Offensive | You deal 25% more damage to Immobilized, Stunned, or Frozen enemies. | Sunken Library-Kehjistan |
Aspect of Efficiency | Resource | Casting a Basic skill reduces the Mana cost of your next Core skill by 15%. | Domhainne Tunnels-Scosglen |
Aspect of Piercing Cold | Offensive | Ice Shards pierce 3 times, dealing 25% less damage per subsequent enemy hit. | Dead Man's Dredge-Fractured Peaks |
Aspect of Singed Extremities | Utility | After Immobilize wears off, enemies are Slowed by 40% for 4 seconds. | Earthen Wound-Hazewar |
Aspect of Splintering Energy | Offensive | Lightning Spear has a 41% chance to spawn an additional Lightning Spear when you cast it. | Crumbling Hekma-Kehjistan |
Aspect of Piercing Static | Offensive | Charged Bolts pierce, but deal 60-40% less damage to targets hit after the first. | Wretched Delve-Scosglen |
Aspect of the Bounding Conduit | Mobility | Gain 25% Movement Speed for 3 seconds after Teleporting. | Komdor Temple-Dry Steppes |
Aspect of the Unwavering | Defensive | Taking direct damage has a 2% chance to reset the Cooldown of one of your Defensive Skills. | Putrid Aquifer-Kehjistan |
Aspect of Three Curses | Offensive | Meteor and Fireball deal 20% increased Critical Strike Damage. This bonus is doubled against Healthy targets. | Serpent's Lair-Hawezar |
Charged Aspect | Mobility | Collecting Crackling Energy increases your Movement Speed by 10% for 8 seconds. | Maddux Watch-Scosglen |
Elementalist's Aspect | Offensive | Core or Mastery Skills cast at or above 100 Mana gain a 20% increased Critical Strike Chance. | Pallid Delve-Dry Steppes |
Flamewalker's Aspect | Mobility | Coming in contact with your Firewall grants you 15% Movement Speed for 6 seconds. | Cultist Refuge-Fractured Peaks |
Incediary Aspect | Resource | Lucky Hit: Damage from your Pyromancy skills has up to a 12% chance to restore 10 Mana. | Tomb of the Saints-Kehjistan |
Prodigy's Aspect | Resource | Using a Cooldown restores 15 Mana. | Witchwater-Hawezar |
Recharging Aspect | Resource | Each time Chain Lightning bounces, gain 1.5 Mana. | Zenith-Fractured Peaks |
Snowguard's Aspect | Defensive | While within your own Blizzard and for 3 seconds after leaving it, you take 20% less damage. | Fetid Mausoleum-Hawezar |
Snowveiled Aspect | Defensive | Casting Ice Armor makes you Unstoppable for 3 seconds. Also grants 10% Bonus Armor for 3 seconds. | Sarat's Lair-Scosglen |
Storm Swell Aspect | Offensive | You deal 21% increased damage to Vulnerable enemies while you have a Barrier. | Onyx Hold-Dry Steppes |
The Codex of Power Aspects in Diablo 4 is a great way to strengthen your characters and unlock new interesting effects for your skills! Seasons also add a new Set of Aspects to Diablo 4!
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