Diablo 4 Season Aspects
Every new Season in Diablo 4 also adds a few new Legendary Aspects, that you can use with your Seasonal characters! To unlock these new Aspects, you will have to complete Chapters of the Season journey. At the end of each Season they will expire and new Seasonal Aspects will take their place. When you unlock a Season Aspect you can see it in your Codex of Power. Seasonal Aspects are a great way to enhance your Seasonal characters and add variety to your Builds and Classes!
Table of Contents
Season 1 Aspects in Diablo 4
Season of the Malignant is the first Season of Diablo 4! The Season adds a new mechanic to Sanctuary, Malignant Hearts but also a few new Legendary Aspects! These Aspects can be Class specific but also available to all Classes. Below you can see all the new Aspects, you can unlock in the first Season!
Aspect | Type | Effect | Class | Unlock |
---|---|---|---|---|
Aspect of Audacity | Utility | When there are at least 5 Close enemies, Stun them for 2 seconds. This can only occur once every 20 seconds. | All Classes | Champion Season Journey |
Craven Aspect | Mobility | You gain 20% increased Movement Speed when moving away from Slowed or Chilled enemies. | All Classes | Slayer Season Journey |
Aspect of Ancestral Charge | Offensive | Charge calls forth 4 Ancients who also Charge, dealing 50% of normal damage. | Barbarian | Chapter 1 Season Journey |
Aspect of Enroaching Wrath | Offensive | After spending 100 Fury your next Weapon Mastery Skill deals 82% increased damage. | Barbarian | Chapter 3 Season Journey |
Bold Chieftain's Aspect | Resource | Whenever you cast a Shout Skill, its Cooldown is reduced by 1 seconds per Nearby enemy, up to a maximum of 6 seconds. | Barbarian | Chapter 2 Season Journey |
Earthquake Aspect | Offensive | Ground Stomp creates an Earthquake damaging enemies for 372 Physical damage over 4 seconds. While standing in Earthquakes, you deal 5% increased damage. | Barbarian | Chapter 4 Season Journey |
Dire Wolf's Aspect | Offensive | Grizzly Rage now Shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain 15% Movement Speed instead of Damage Reduction and a 30% Spirit cost reduction bonus. In addition, kills heal you for 10% of your Maximum Life. | Druid | Chapter 3 Season Journey |
Lightning Dancer's Aspect | Offensive | Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing Lightning damage. | Druid | Chapter 4 Season Journey |
Shockwave Aspect | Offensive | Pulverize creates a shockwave that travels forward, dealing 60% of its damage to targets in the path. | Druid | Chapter 2 Season Journey |
Subterranean Aspect | Offensive | Poison Creeper's active also casts Landslide in a circle around you. Earth Skills deal 10% increased damage to Poisoned Enemies. | Druid | Chapter 1 Season Journey |
Aspect of Exposed Flesh | Resource | Lucky Hit: Up to a 10% chance to generate 30 Essence when hitting a Vulnerable enemy with your Bone Skills. | Necromancer | Chapter 3 Season Journey |
Aspect of Decay | Offensive | Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within 10 seconds by 20%, stacking up to 5 times. | Necromancer | Chapter 3 Season Journey |
Aspect of Gore Quills | Offensive | Casting Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 20% of normal damage and prioritizes targeting un-landed enemies. | Necromancer | Chapter 1 Season Journey |
Coldbringer's Aspect | Utility | Every 8 seconds, your Cold Skeletal Mages cast a Blizzard that deals 310 Cold damage and continuously Chills enemies for 8% over 6 seconds. | Necromancer | Chapter 4 Season Journey |
Aspect of Imitated Imbuement | Offensive | Your Shadow Clones also mimic the Imbuements applied to your Skills. Casting an Imbuement skill grants your active Shadow Clone 8% increased damage for 9 seconds. | Rogue | Chapter 3 Season Journey |
Aspect of Pestilent Points | Offensive | Every 3rd cast of Puncture is Poison Imbued with 100% of normal potency. | Rogue | Chapter 1 Season Journey |
Aspect of Surprise | Offensive | When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal 62 total Physical damage and Stun enemies for 0.50 seconds. | Rogue | Chapter 2 Season Journey |
Umbrous Aspect | Defensive | Lucky Hit: Critical Strikes with Marksman Skills have up to a 40% chance to grant a free Dark Shroud Shadow. | Rogue | Chapter 4 Season Journey |
Aspect of Frozen Orbit | Offensive | Frozen Orb stays in place after reaching its destination and explodes 2 additional times for 20% of its damage. | Sorcerer | Chapter 2 Season Journey |
Aspect of Searing Wards | Defensive | After spending 200 Mana your next Firewall is free to cast and will destroy incoming Small Missiles. | Sorcerer | Chapter 1 Season Journey |
Aspect of the Unbroken Tether | Offensive | Chain Lightning has a 30% chance to chain 2 additional times. | Sorcerer | Chapter 3 Season Journey |
Gravitational Aspect | Offensive | Ball Lightning orbits around you, but its damage is decreased by 20% | Sorcerer | Chapter 4 Season Journey |
The above Aspects can help you enhance and modify your existing Builds in each Season! They unlock new types of gameplay for your favorite character and allow you to pursue a different path in Diablo 4! Seasonal Aspects will expire at the end of each Season but new exciting Aspects will replace them!
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