greymoor sets
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Greymoor Sets ESO

Greymoor Sets ESO

Greymoor Sets are Armor Sets that were added to ESO with the Greymoor Chapter. They include Overland, Crafted Sets and Mythic Items from the Western Skyrim Zone as well as Trial Sets that drop in the Kyne’s Aegis Trial.

Players can earn them by exploring and completing activities in the zone of Western Skyrim! They can then use them to create various Builds for PVE or PVP content!

Armor Sets List

Below you can find a list of all available Overland, Crafted and Trial Sets in the zone. They drop from enemies in Western Skyrim zone, by completing activities like Daily Quests in the zone or by clearing the Kyne’s Aegis Trial. So owing the Greymoor DLC is necessary to obtain them!

NameEffectType
Dragon's Apetite
2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Increases your damage done to Bleeding enemies by 225. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon’s Appetite, up to once per half second. After 10 stacks, you consume Dragon’s Appetite and heal for 4415 Health. The heal effect scales off the higher of your Max Magicka or Stamina.
Crafted
Eternal Vigor
2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Health Recovery
5 items: Adds 337 Stamina and Magicka Recovery while your Health is above 50%. Adds 1011 Health Recovery while your Health is 50% or less.
Overland
Kyne's Wind
2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: Casting an ability, drinking a potion or using a poison that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
Trial Set
Perfected Kyne's Wind
2 items: Adds 129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: Adds 129 Magicka Recovery
5 items: Casting an ability, drinking a potion or using a poison that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
Trial Set ( Veteran )
Perfected Roaring Opportunist
2 items: Adds 1487 Offensive Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 1096 Maximum Magicka
5 items: After completing a Fully-Charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds.
Maximum duration: 12 seconds
Trial Set ( Veteran )
Perfected Vrol's Command
2 items: Adds 1096 Maximum Stamina
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: Adds 4% Healing Taken
5 items: 
After completing a Fully-Charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds.
Trial Set ( Veteran )
Perfected Yandir's Might
2 items: Adds 129 Weapon and Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 1487 Offensive Penetration
5 items: Dealing Critical Damage grants you a stack of Giant’s Endurance for 5 seconds, up to one every half second. Each stack of Giant’s Endurance adds 41 Weapon and Spell Damage and stacks up to 10 times. Completing a Fully Charged Heavy Attack removes Giant’s Endurance and grants Giant’s Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant’s Endurance and Might active at the same time.
Trial Set ( Veteran )
Roaring Opportunist
2 items: Adds 1487  Offensive Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon and Spell Damage
5 items: After completing a Fully-Charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds.
Maximum duration: 12 seconds
Trial Set
Spell Parasite

2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 657 Critical Chance
4 items: Adds 1096 Maximum Magicka
5 items: Whenever you deal damage, you restore 63 Magicka. This effect can occur once every 0.25 seconds.
Crafted - 3 Traits
Stuhn's Favor
2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 1487 Offensive Penetration
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal damage to an enemy who is Off Balance, your Physical and Spell Penetration is increased by 5312 for 10 seconds.
Crafted - 5 Traits
Venomous Smite
2 items: Adds 657 Critical Chance
3 items: Adds 657 Critical Chance
4 items: 129 Weapon and Spell Damage
5 items: Dealing Critical Damage inflicts Hunter’s Venom on your enemy for 10 seconds, dealing 714 Poison Damage to your target and enemies within 6 meters of them every 2 second. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Overland
Vrol's Command
2 items: Adds 1096 Maximum Stamina
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: After completing a Fully-Charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds.
Trial Set
Winter's Respite
2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: Casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 1125 Health every 2 second while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Overland
Yandir's Might
2 items: Adds 129 Weapon and Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 129 Weapon and Spell Damage
5 items: Dealing Critical Damage grants you a stack of Giant’s Endurance for 5 seconds, up to one every half second. Each stack of Giant’s Endurance adds 41 Weapon and Spell Damage and stacks up to 10 times. Completing a Fully Charged Heavy Attack removes Giant’s Endurance and grants Giant’s Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant’s Endurance and Might active at the same time.
Trial Set

Greymoor Mythic Items

Mythic items are also available in the Greymoor Chapter for the first time along with the Overland, Trial and Crafted Sets that drop in the new zone.

Mythic items in ESO are special, Ability Altering, one-piece sets that offer unique effects. Players can obtain Mythic Sets in the game only through the Treasure Hunting system of Antiquities! To gain access to the Antiquities System, you must own the Greymoor DLC! The Mythic Items in ESO are:

NameEffectType
Belharza’s Band1 Item: Increase the damage of your Light Attacks by 900. When you deal damage with consecutive melee Light Attacks, gain a stack of Belharza's Temper for 10 seconds, up to 5 stacks max. At 5 stacks, consume Belharza's Temper and after a 1 second delay, deal 1471 Physical Damage to enemies in a line and stun them for 3 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.Mythic Item - Ring
Bloodlord's Embrace
1 item: Dealing damage with a Bash attack places a persistent, un-cleansable Blood Curse on an enemy. You can only have one Blood Cursed enemy at a time and dealing additional Bash damage moves the Blood Curse. Blocking an attack from a Blood Cursed enemy restores 1605 Magicka to you. This effect can occur every 1 second.
Mythic - Heavy Chest
Death Dealer’s Fete1 item: Gain a persistent stack of Escalating Fete every 2 seconds you are in combat, up to 30 stacks max. Each stack of Escalating Fete increases your Maximum Stamina, Health, and Magicka by 88. You lose a stack of Escalating Fete every 4 seconds you are out of combat.Mythic Item - Ring
Dov-Rha Sabatons1 item: While Sprinting gain a stack of Draconic Speed every 0.5 seconds, granting you 660 Armor, up to 20 stacks max. Upon Stopping you deal 0 Physical Damage per stack in an 8 meter shockwave, gain a damage shield equal to damage dealt, and retain Draconic Speed for 10 seconds but cannot gain new stacks. At 20 stacks, this damage will also stun for 3 seconds. The damage from this ability scales off the higher of your Physical or Spell Resistance.Mythic - Heavy Feet
Faun’s Lark Cladding 1 Item: If you continuously Sprint for 1 second, you gain the ability to pass through enemies. Enemies you pass through become Charmed for 4 seconds, removing their ability to attack or cast abilities as they move toward you. Charming an enemy this way restores 678 Stamina and Magicka to you and heals you for 678 Health. Charming an enemy removes you from Stealth.Mythic - Medium Chest
Gaze of Sithis1 item: Adds 3276 Maximum Health
1 item: Adds 1025 Health Recovery
1 item: Adds 4000 Armor
1 item: Reduces your Block Mitigation to 0
Mythic - Heavy Head
Harpooner’s Wading Kilt1 item: Dealing direct damage grants you a stack of Hunter’s Focus for 20 seconds, up to 10 stacks max. You can only gain 1 stack of Hunter’s Focus per second. Each stack of Hunter’s Focus increases your Critical Chance by 110 and your Critical Damage by 1%. Taking direct damage removes 5 stacks of Hunter’s Focus, up to once per second. Removing Harpooner’s Wading Kilt removes all stacks of Hunter’s Focus.Mythic Item - Medium Legs
Lefthander's Aegis Belt1 item: Dodge Roll no longer evades attack and instead grants a Damage Shield that absorbs up to 20990 damage over 1 second. This damage shield is unaffected by Battle Spirit.Mythic - Medium Waist
Markyn Ring of Majesty1 Item: Gain 100 Weapon and Spell Damage and 1157 Armor for every set you are wearing at least 3 or more pieces of.
Mythic Item - Ring
Malacath's Band of Brutality
1 item: Increases your damage done by 16% but decreases your Critical Damage done by 50%.
Mythic - Ring
Mora's Whispers1 item: Gain up to 1528 Critical Chance and 10% increased Inspiration, Alliance Rank, Alliance Skill and 15% monster kill experience based off how many books of Shalidor's Library have been collected.Mythic - Light Shoulders
Oakensoul Ring1 item: While equipped, you are unable to swap between your Primary and Backup Weapon Sets and gain Minor Berserk, Minor Courage, Major Brutality, Major Sorcery, Major Prophecy, Major Savagery, Minor Force, Minor Protection, Major Resolve, Minor Mending, Minor Fortitude, Minor Intellect, Minor Endurance, Minor Heroism, Minor Slayer, Minor Aegis and Empower.
Mythic - Ring
Pearls of Ehlnofey 1 item: When you use resources to cast a healing ability while in combat and your dominant resource is under 30%, gain 5 Ultimate.
Mythic - Necklace
Ring of the Pale Order1 item: Restore 20% of the damage you deal as Health. This value is decreased by 4% per ally you are grouped with. You cannot be healed by anyone but yourself.
Mythic - Ring
Ring of the Wild Hunt
1 item: Increases your movement speed by 15% while in combat. Increases your movement speed by 45% while out of combat.
Mythic - Ring
Sea-Serpent's Coil1 item: While at full Health, you gain 40% damage reduction. After taking damage while at full Health in combat, you gain Serpent's Rebuke for 10 seconds, snaring yourself by 40% and gaining Major Berserk and Major Courage, increasing your damage done by 10% and Weapon and Spell Damage by 430. The damage reduction does not apply while Serpent's Rebuke is active.Mythic - Necklace
Shapeshifter’s Chain1 item: Reduces the cost of your Transformation Ultimate and Werewolf abilities by 15%. While transformed, increase your Maximum Health, Stamina, and Magicka by 1707.Mythic Item - Necklace
Snow Treaders
1 item: While you are in combat, you are immune to Snares and Immobilizations that can be cleansed, but you cannot Sprint.
Mythic - Medium Feet
Spaulder of Ruin1 Item: Activating Crouch activates and deactivates a 12 meter Aura of Pride. Up to 6 allies in the aura gain 260 Weapon and Spell Damage. Reduce your Health, Magicka and Stamina Recovery by 70 for every ally benefiting from your Aura of Pride.Mythic Item - Shoulders
Stormweaver’s Cavort 1 Item: Adds 300 Magicka Recovery. Sprint, Roll Dodge, Bash, Break Free, Sneak, and Block now consume Magicka instead of Stamina. You cannot regain Magicka while Blocking, Sneaking, or Sprinting. You can gain Stamina while Blocking, Sneaking, or Sprinting.Mythic - Light Legs
Syrabane’s Ward 1 Item: You cannot move while Bracing. While Bracing, you create a 12 meter zone of protection. Allies within the zone increase their Block Mitigation by 30% and their Health Recovery by 950.Mythic - Heavy Belt
Thrassian Stranglers1 item: Killing an enemy grants you a stack of Sload’s Call for 1 hour, up to a maximum of 50 stacks. Each stack increases your Weapon and Spell Damage by 23, reduces your Maximum Health by 120 and reduces effectiveness of your damage shields by 1%. Sload’s Call is lost if you remove Thrassian's Stranglers, go invisible or crouch.
Mythic - Light Hands
Torc of Tonal Constancy
1 item: While your Stamina is less than 50%, increases your Magicka Recovery by 450. While your Magicka is less than 50%, increases your Stamina Recovery by 450.
Mythic - Necklace

For ESO Builds for the various activities of the game that use these Sets, you can take a look at arzyelbuilds.com! Here you can find several PVE Builds for easier or harder content! But also PVP Builds for Battlegrounds or Open World PVP! Builds for every playable Class in ESO!

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