All Throne and Liberty Crossbow Weapon Skills
Throne and Liberty Crossbow Skills
Crossbow Skills are Throne and Liberty Weapon Skills that will help you create powerful Builds in the game! Throne and Liberty is using a classless system where players can combine skills from two different weapons to create powerful Builds and fulfill the various roles of the game. Weapon Skills synergize together in Throne and Liberty to offer a unique gameplay experience for every player. Not all Weapons are good to combine together however.
There are seven available Weapons in Throne and Liberty. Each Weapon offers a selection of skills that can help you create your own personal Build for the role you wish to fulfill(DPS, Tank or Healer). The available Weapons are:
The Skills you can find in every Weapon category are divided in Active, Passive and Defense. Active are the skills you can use while in combat to deal damage, buff, debuff or heal a target. They are the core of your abilities and will help you advance in the game. Passive abilities are always active and provide your character with specific effects that further assist and complement your Build. Defense skills are defensive abilities that help you survive attacks and provide additional helpful effects to your character. There is one more category of skills, which are none other than the basic attack skill of every weapon.
Each Weapon has eleven(11) Active Skills, eight(8) Passive Skills, one(1) basic Attack skill and one(1)defense skill. To create a Build you pick the two Weapons you wish to combine together and choose twelve(12) Active and eight(8) Passive skills. One of the weapons will be your main and your base attack skill will be its base attack. Finally you can also pick one Defense skill to complete the Build. To unlock some skills you will need to participate in Resistance Events!
Crossbow Skills List in Throne and Liberty
The Crossbow is a ranged weapon that offers high damage abilities and several helpful buffs. A DPS oriented weapon that you can combine well with the Longbow for a mobile and highly efficient DPS Build. Below you can find all Active and Passive abilities for the Crossbow Weapon.
Skill | Type | Description |
---|---|---|
Mana Exchange | Active | Consumes 450 Health to recover 390 Mana. Lv1-Lv.5 Mana Recovery Increase: 390 / 440 / 490 / 540 / 590 |
Merciless Barrage | Active | Shoot at the target location with both hands, 16 times each. Arrows deal 27% of Base Damage + 8 to the first enemy hit. On each consecutive hit to the same target damage increases by 6% (stacks up to 10 times). The number of attacks can be increased up to 24 times each, based on the Attack Chance of the equipped Off-Hand Weapon. Lv.1-Lv.5 Damage Increase 27% + 8 / 27% + 10 / 27% + 12 / 27% + 15 / 27% + 17 |
Mortal Mark | Active | Deals 200% + 14 and has a 80% chance to Weaken and Mark the target for 3s. When attacking a Marked Target deal 25% of Base damage + 1. Stacks up to 2 times. Lv.1-Lv.5 Damage increases 200% + 14 / 200% + 20 / 200% + 27 / 200% + 34 / 200% + 41 Bonus Damage increase 25% + 1 / 25% + 2 / 25% + 3 / 25% + 4 /25% + 5 Rare: Damage dealt to the marked target accumulates. When the Mark ends, deals 10% of the accumulated damage to the target. Epic: Mark Chance increases to 100% |
Multi Shot | Active | Deals damage equal to 240% of Base damage + 43 and has a 70% chance to apply Collision: Push to targets within 70% range inside a 60-degree cone. On each hit, Mobility cooldown reduces by 2s. Lv.1-Lv.5 Damage increase 240% + 43 / 240% + 50 / 240% + 56 / 240% + 62 / 240% + 68 Epic: On applying a Collision Effect, Multi Shot also Weakens the target, applying Move Speed reduction by 30% for 3s. |
Nimble Leap | Active | Move 5m towards the designated direction. Attack Speed increases by 20% and Range increases by 20% for 0.5s. Lv.1-Lv.5 Cooldown Decreases 18s / 17.7s / 17.4s / 17.1s / 16.8s Rare: Additional Cooldown reduction by 2s. Epic: Critical Damage increases by 20% for effect duration. |
Quick Fire | Active | Attack 3 times consecutively. Each hit deals damage equal to 120% of Base Damage + 4. Lv1.-Lv.5 Damage Increase 120% + 4 / 120% + 6 / 120% + 8 / 120% + 10 / 120% + 12 Rare: For targets Weakened by you, Damage increases by 20% of Base Damage + 7 Epic: Cooldown decreases by 10% every time you land a Critical Hit. |
Recoil Shot | Active | Deals 220% of Base Damage + 15. Damage increases by 300% of Base Damage + 21 if used right after using a Mobility or a Movement skill. Recharges once on every cooldown, up to 3 time. Lv.1 - Lv.5 Damage increase 220% + 15 / 220% + 17 / 220% + 19 / 220% + 21 / 220% + 23 Successive Damage increase 300% + 21 / 300% + 23 / 300% + 26 / 300% + 29 / 300% + 32 |
Selfless Diffusion | Active | Removes all Bind and Move Speed reduction effects from you. Enables you to pass through other targets. Increases distance traveled when using Mobility skills by 25%, Melee, Ranged, and Magic Evasion increases by 450, and Move Speed increases by 45% for 1s. Increases Off-Hand Weapon Attack Chance by 50% for 6s. Lv.1 - Lv.5 Move Speed increase 45% / 48% / 51% / 54% / 57% Melee Evasion increase 450 / 480 / 510 / 540 / 570 Ranged Evasion increase 450 / 480 / 510 / 540 / 570 Magic Evasion increase 450 / 480 / 510 / 540 / 570 Epic: Increases Off-Hand Weapon Attack Chance by 120%. |
Thorn Gale | Active | For 6s, a projectile attack fires an additional projectile, dealing damage equal to 29% of Base Damage. Lv.1 - Lv.5 Damage increase 29% / 32% / 35% / 38% / 41% |
Wind Snatcher | Active | A special growth skill that can only be grown with Precious Training Books: Omnipotence. Deals damage equal to 100% of Base Damage with a 80% chance to Weaken the target and when the effect is applied, the target's Move Speed is reduced by 30% for 3 sec and your Move Speed is increased by 30% for 3s. If Wind Snatcher hits a target whose Move Speed you have already decreased, adds another stack of Weaken, decreasing the target's Attack Speed by 15% for 3s and increases your Attack Speed by 15% for 3s. Lv.1 - Lv.5 Move Speed increase 30% / 34% / 40% / 44% / 50% Attack Speed increase 15% / 17% / 20% / 22% / 25% |
Weak Point Shot | Active | A special skill that can only be grown with Precious Training Books: Omnipotence. Deals 500% of Base Damage + 135. Attacking a target that's using a Fury Attack has a 80% chance of applying Weaken that increases your and your party's Critical Damage against the target by 13% for 6s. Lv.1 - Lv.5 Critical Damage increase 13% / 14.6% / 17% / 18.6% / 21% |
Rupturing Parry | Defense | Defends against attacks. On defending against a Fury Attack with Rupturing Parry while stationary, deals 115% of Base Damage + 7 to the attacker. If the Fury Attack is blocked within 0.5s, Vampiric Attack is also activated for 3s. Use the directional buttons to defend against attacks while moving 4m to the designated location for 0.5s. On defending against a Fury Attack, deals 230% of Base Damage + 13 to the current target, and Rupturing Parry changes to Binding Shot for 3s. Activates Off-Hand Weapon Attack for 3s. Attacking a target within 6m with Rupturing Parry has a 80% chance of applying Collision: Push. On colliding with a wall, the target is Stunned for 3s. Binding Shot - Deals 100% of Base Damage with a 80% chance of binding the target for 2s. Ends when other skills are used. Vampiric Attack - Every time you land an attack, Health regenerates by 5% of the damage dealt. Off-Hand Weapon Attack - Activates an Off-Hand Weapon attack for the next skill used. Lv.1 - Lv.5 Non moving Damage increase 115% + 7 / 115% + 10 / 115% + 13 / 115% + 16 / 115% + 19 Moving damage increase 230% + 13 / 230% + 19 / 230% + 25 / 230% + 31 / 230% + 38 Rare: Stamina Cost decreases to 25 when using a skill. Epic: After defending against a Fury Attack, damage increases by 55% if used while stationary and increases by 110% if used while you move. |
Ambidexterity | Passive | Off-Hand Weapon Max Damage increases by 12. Lv.1 - Lv.5 Off-Hand Weapon Max Damage increase 12 / 14 / 16 / 18 / 20 Rare: Off-Hand Weapon Melee, Ranged, and Magic Critical Hit increase by 40. Epic: Off-Hand Weapon Melee, Ranged, and Magic Critical Hit increase by 90. |
Corrupt Nail | Passive | Increases Weaken Chance by 142.5. Lv.1 - Lv.5 Weaken Chance increase 142.5 / 157.5 / 172.5 / 187.5 / 202.5 |
Detection | Passive | Has a 29% to apply Move Speed increase by 10% and Melee, Ranged, Magic Evasion increase by 290 for 3s when you are attacked. Lv.1-Lv.5 Move Speed increase 29% / 32% / 35% / 38% / 41% Melee Evasion increase 290 / 320 / 350 / 380 / 410 Ranged Evasion increase 290 / 320 / 350 / 380 / 410 Magic Evasion increase 290 / 320 / 350 / 380 / 410 |
Eagle Vision | Passive | Ranged and Magic Hit increases by 6 per 1m distance from the target. Lv.1-Lv.5 Ranged Hit increase 6 / 7 / 8 / 9 / 10 Magic Hit increase 6 / 7 / 8 / 9 / 10 Rare: On hit, Ranged and Magic Hit increase by 40 Epic: On hit, Weaken Chance increases by 5 per 1m distance to the target. |
Nature's Power | Passive | Upon using a Mobility or Movement skill, Bonus Damage increases by 17 for 3s. Lv.1-Lv.5 Damage Bonus increase 17 / 18 / 19 / 20 /21 Epic: Skill Damage Boost up by 19 |
Onslaught Stance | Passive | A special growth skill that can only be grown with Precious Improvement Books: Omnipotence. Increases All Crit by 170 if you land 5 or more attacks with Active Skills in 2 sec. Stacks up to 5 times. This effect is canceled if you fail to land an Active Skill attack in 2 sec after it’s activated. |
Opportunist | Passive | On Weakening a target, all skill cooldowns decreases by 0.225s and decreases by 0.045s for 2 or more stacks of Weaken. Lv.1-Lv.5 Cooldown decreases 0.225s / 0.24s / 0.255s / 0.27s / 0.285s When the stack is more than 2 Cooldown decreases 0.045s / 0.048s / 0.051s / 0.054s / 0.057s Epic: On every hit, duration for Weaken effects you have applied increases by 0.05s |
Piercing Strike | Passive | Bonus Damage increase by 9. Lv.1-Lv.5 9 / 10 / 11 / 12 / 13 |
You can use the above Skills, in order to create powerful Builds in Throne and Liberty! For TL Builds and Guides you can take a look at my Throne and Liberty Builds and Guides Page!
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