Throne and Liberty Sword and Shield Skills
Sword and Shield Skills are Throne and Liberty Weapon Skills that will help you create powerful Builds in the game! Throne and Liberty is using a classless system where players can combine skills from two different weapons to create powerful Builds and fulfill the various roles of the game. Weapon Skills synergize together in Throne and Liberty to offer a unique gameplay experience for every player. Not all Weapons are good to combine together however.
There are eight available Weapons in Throne and Liberty. Each Weapon offers a selection of skills that can help you create your own personal Build for the role you wish to fulfill(DPS, Tank or Healer). The available Weapons are:
- Crossbow
- Daggers
- Greatsword
- Longbow
- Spear
- Staff
- Sword and Shield
- Wand and Tome
Each Weapon offers Active Skills, Passive Skills, one(1) basic Attack skill and one(1)defense skill. To create a Build you pick the two Weapons you wish to combine together and choose twelve(12) Active, eight(8) Passive skills and one Defense skill.
Sword and Shield Skills List in Throne and Liberty
The Tank Weapon of Throne and Liberty! Sword and Shield allows you to provoke enemies, crowd control and deal damage but it is better suited for the role of Tanking than DPS. Good to combine with Greatsword or Wand and Tome Weapons. Below you can find all Active and Passive abilities for the Sword and Shield Weapon.
| Skill | Type | Description |
|---|---|---|
![]() Annihilating Slash | Active | Deal 240% of Base Damage + 14 damage to targets within Attack Range. Attacking a victim of the user's Weaken effects deals 360% of Base Damage + 21 damage. Annihilating Slash's remaining cooldown decreases by 8% per damaged target. Lv.1-Lv.5 Damage increase 240% + 14 / 240% + 16 / 245% + 18 / 245% + 20 / 250% + 22 Damage to Weakened Targets increase 360% + 21 / 360% + 24 / 367.5% + 27/ 367.5% + 30 / 375% + 33 |
![]() A Shot at Victory | Active | Slams a target with the sword, dealing 730% of Base Damage + 51 Damage. Sword and Shield's skill damage increases by 20% for 6s. Requires the Precious Skill Growth Book: Omnipotence to upgrade this skill. Lv.1-Lv.5 Damage increase 730% + 51 / 730% + 65 / 780% + 79 / 780% + 93 / 880% + 107 |
![]() Chain Hook | Active | Fury Attack Has a 80% chance to Pull a target towards the user, Binding the target for 3s. Using the skill on boss monsters, pulls the user towards the Boss instead. Generates the maximum Aggro towards monsters. Lv.1-Lv.5 Cooldown reduction 35s / 34s / 33s / 32s / 31s |
![]() Counter Barrier | Active | Increases Shield Block Chance +13% for 6s. Evading, Shield Blocking or blocking with a Defense skill within 1.35 times the Attack Range or 4.5 times the Magic and Ranged Attack Range activates a counterattack that deals damage equal to 250% of Damage Reduction to the attacker. The counterattack damage is not affected by Critical Hit Chance and Heavy Attack Chance. Lv.1-Lv.5 Shield Block Chance increase 13% / 14.5% / 16% / 17.5% / 19% |
![]() Fierce Clash | Active | Fury Attack Deals 220% of Base Damage with a 80% chance to inflict Collision: Push. Has the same chance to Push nearby targets that collide with the main target and deals lesser damage on them. Pushed targets are Stunned for 3s upon colliding with a wall. Lv.1-Lv.5 Cooldown reduction 36s / 35s / 34s / 33s / 32s |
![]() Immortal Pride | Active | Raises the shield to increase Max Health and current Health by 20% for 6s. Additionally, increases the current Health equal to the amount of Max Health increased. Requires the Precious Skill Growth Book: Omnipotence to upgrade the skill. Lv.1-Lv.5 Max Health increase 20% / 22% / 25% / 27% / 30% |
![]() Provoking Roar | Active | Has a 70% chance to Provoke up to 6 opponents within 3m radius for 2s, forcing them to attack the user. Has a 100% chance to Provoke against monsters and increases the effect duration to 3s. Lv.1-Lv.5 Duration increase 2s / 2.2s / 2.4s / 2.6s / 2.8s |
![]() Shield Strike | Active | Deals 360% of Base Damage + 16 damage. Weakens the target with a 70% chance to decrease Magic, Melee and Ranged Hit Chances by 250 for 6s. Shield Strike's Melee Heavy Attack Chance increases by 20 per 1% of Shield Block Chance. Each successful Counterattack with Counter Barrier decreases Shield Strike's cooldown by 1.3s. Aggro generation towards the target greatly increases. Lv.1-Lv.5 Damage increase 360% + 16 / 360% + 24 / 385% + 32 / 385% + 40 / 415% + 48 |
![]() Shield Throw | Active | Hurls a shield 4.5 times the Attack Range in a selected direction. The Shield deals 270% of Base Damage to all targets in its path before returning to the user. Dealing damage to targets increases Melee, Ranged and Magic Heavy Attack Chances by 30 for 2s. Aggro generation towards the target greatly increases. Lv.1-Lv.5 Damage increase 270% / 275% / 280% / 285% / 290% Heavy Attack Chance increase 30 / 35 / 40 / 45 / 50 |
![]() Stalwart Bastion | Active | Damage Reduction increases by 47 for 9s for you and party members within a 10m radius. The area lasts for 2s. Lv.1-Lv.5 Damage Reduction increase 47 / 51 / 55 / 59 / 63 |
![]() Strategic Rush | Active | Fury Attack Charges 4.5 times the Attack Range in a selected direction and deals 200% of Base Damage + 19 damage up to 5 targets with a 70% chance to inflict Collision: Push. Pushed targets are Stunned for 2s upon colliding into a wall. Increases Base Damage by 40 for 6s if Push is inflicted on targets that are immune to Collision. Lv.1-Lv.5 Damage increase 200% + 19 / 200% + 28 / 210% + 38 / 210% + 47 / 220% + 56 |
![]() Witty Strike | Active | Deals Damage equal to 180% of Base Damage + 8 damage to up to 3 targets within a 120-degree fan-shaped area. Recovers 100 Mana per target hit. Lv.1-Lv.5 Damage increase 180% + 8 / 180% + 12 / 195% + 16 / 195% + 20 / 210% + 24 Mana Recovery 100 / 110 / 120 / 130 / 140 |
![]() Shield Survival Technique | Defense | Defends against attacks. Upon defending against a Fury Attack while stationary, 270 Health regenerates, creates a shield equal to 14% of Max Health for 3s and Shield Survival Technique changes to Retaliatory Strike for 1.5s. On defending against a Fury Attack within 0.5s, increases Damage Reduction by 57 for 6s. Wrath Attacks cannot be defended. Use with the directional buttons to defend against attacks while moving 4m in the designated direction for 0.5s. Upon defending against a Fury or Wrath Attack, creates a shield equal to 14% of Max Health for 3s and Shield Survival Technique changes to Retaliatory Strike for 1.5s. Retaliatory Strike - Deals 265% of Base Damage + 21 damage to the target. Defending Fury Attacks with Shield Survival Technique before using Retaliatory Strike increases Retaliatory Strike damage by 65%, up to 3 times. Retaliatory Strike from the Shield Survival Technique with a directional button deals the maximum damage. Lv.1-Lv.5 Health Recovery 270 / 300 / 330 / 360 / 390 Damage increase 265% + 21 / 265% + 30 / 280% + 39 / 280% + 48 / 295% + 57 Damage Reduction increase 57 / 63 / 69 / 75 / 81 |
![]() Aegis Shield | Passive | Increases Melee, Ranged, and Magic Defenses by 4 per 1% of Shield Block Chance. Always increases Shield Damage Reduction by 2.5%. Lv.1-Lv.5 Defense increase 4 per 1% / 4.4 per 1% / 4.8 per 1% / 5.2 per 1% / 5.6 per 1% |
![]() Skillful Evasion | Passive | Increases Ranged and Magic Evasions by 9 per 1m of proximity to the target within a 10m radius, up to 90. Additionally increases Melee, Ranged and Magic Evasions increases by up to 120, against Provoked targets. Lv.1-Lv.5 Ranged Evasion increase 90 / 105 / 120 / 135 / 150 Magic Evasion increase 90 / 105 / 120 / 135 / 150 |
![]() Gerad's Patience | Passive | Increases all CC Resistance by 8.25 for 3s upon evading an attack, shield blocking or blocking with a Defense skill. Stacks up to 10 times. Lv.1-Lv.5 All CC Resistances increase 8.25 / 9 / 9.75 / 10.5 / 11.25 |
![]() Impenetrable | Passive | Increases Melee, Ranged, and Magic Defenses proportional to the number of targets within a 2m radius. Increases Melee, Ranged, and Magic Defenses by 179 if there are 2 or fewer targets within range, by 280 if there are 3 to 6 targets and by 700 if there are 7 or more targets. Lv.1-Lv.5 Skill Range increase 2m / 2.5m / 3m / 3.5m / 4m |
![]() Morale Boost | Passive | Colliding a target decreases the remaining cooldowns for all skills by 14%. Each subsequent collision on a target decreases the remaining cooldowns for all skills by 1.4%, up to 3 times. Lv.1-Lv.5 Remaining Cooldown reduction 1.4% / 1.8% / 2.2% / 2.6% / 3% |
![]() Resilient Mind | Passive | Evading an attack restores 18 Mana and each successful Shield Block or Defense skill Block restores Mana equal to 8% of the damage blocked. Additionally restores 21 Health. Lv.1-Lv.5 Mana Recovery increase on Evading 18 / 20 / 22 / 24 / 26 On Shield Block or defense, Mana Recovery ratio increase 8% / 10% / 12% / 14% / 16% |
![]() Spectrum of Agony | Passive | Attack a victim of the user's Provoking Roar or Cleaving Roar extends the remaining duration of the effects by 0.4s and deals 30% of Base Damage + 9 damage to all nearby targets with Provoking Roar or Cleaving Roar within a 3m radius. Lv.1-Lv.5 Damage increase 30% + 9 / 33% + 11 / 36% + 13 / 39% + 15 / 42% + 17 |
You can use the above Weapons and their Skills, in order to create powerful Builds in Throne and Liberty!
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