throne and liberty daggers skills
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Throne and Liberty Daggers Skills

Daggers Skills are Throne and Liberty Weapon Skills that will help you create powerful Builds in the game! Throne and Liberty is using a classless system where players can combine skills from two different weapons to create powerful Builds and fulfill the various roles of the game. Weapon Skills synergize together in Throne and Liberty to offer a unique gameplay experience for every player. Not all Weapons are good to combine together however.

There are seven available Weapons in Throne and Liberty. Each Weapon offers a selection of skills that can help you create your own personal Build for the role you wish to fulfill(DPS, Tank or Healer). The available Weapons are:

The Skills you can find in every Weapon category are divided in ActivePassive and DefenseActive are the skills you can use while in combat to deal damage, buff, debuff or heal a target. They are the core of your abilities and will help you advance in the game. Passive abilities are always active and provide your character with specific effects that further assist and complement your Build. Defense skills are defensive abilities that help you survive attacks and provide additional helpful effects to your character. There is one more category of skills, which are none other than the basic attack skill of every weapon.

Each Weapon has ten(10) Active Skillseight(8) Passive Skillsone(1) basic Attack skill and one(1)defense skill. To create a Build you pick the two Weapons you wish to combine together and choose twelve(12) Active and eight(8) Passive skills. One of the weapons will be your main and your base attack skill will be its base attack. Finally you can also pick one Defense skill to complete the Build. To unlock some skills you will need to participate in Resistance Events!

Daggers Skills List in Throne and Liberty

Daggers offer a Dual Wield play style with high Burst Damage and mobility. Dagger abilities can disable and poison enemies, combining different types of status effects and Damage over Time attacks. Another DPS oriented weapon that works well with Crossbow, Longbow and Greatsword. Below you can find all Active and Passive abilities for the Daggers Weapon.

SkillTypeDescription

Ankle Strike
ActiveFury Attack
Deals damage equal to 210% of Base Damage + 12. Against Bound, Sleeping or Stunned targets, has a chance to apply Collision: Prone. Cannot be used while moving.
Lv.1-Lv.5
Effect Rate increase
80% / 84% / 88% / 92% / 96%

Brutal Incision
ActiveDeals 530% of Base Damage + 92. When the target's remaining Health is 50% or less, Critical Hit increases by 600.
Lv.1-Lv.5
Damage increase
530% + 92 / 530% + 106 / 530% + 119 / 530% + 132 / 530% + 145
Epic: Critical Damage increases by 40%

Camouflage Cloak
ActiveBecome Hidden for 6.5s, unable to be targeted. Your first attack while Hidden is a guaranteed critical hit. If you attack or Morph, you will no longer be Hidden.
Lv.1-Lv.5
Duration increase
6.5s / 7.5s / 8.5s / 9.5s / 10.5s

Fatal Stigma
ActiveMarks the target, dealing 405% of Base Damage + 51 after 3s. Against Poisoned targets, deals 5% increased damage per stack of Poison.
Lv.1-Lv.5
Damage increase
405% + 51 / 405% + 66 / 405% + 80 / 405% + 95 / 405% + 110
Damage to Poisoned increase
5% / 6.2% / 7.4% / 8.6% / 9.8%

Frenzied Sword Dance
ActiveA special growth skill that can only be grown with Precious Training Books: Omnipotence.
Approach the target and deal 160% + 18 of the basic damage. Attack 7 times in quick succession and if there is an enemy within 6m at each attack, distribute the attack.
Lv.1-Lv.5
Damage increase
160% + 18 / 160% + 23 / 160% + 28 / 160% + 33 / 160% + 38

Inject Venom
ActiveAdds Weaken: Poison effect to all attacks for 6s. Poison lasts for 6s and deals 2% of Base Damage + 1 damage per stack per second while stopping Health Regen. Stacks up to 10 times.
Lv.1-Lv.5
Poison Damage increase
2% + 1 / 2.1% + 1 / 2.2% + 1 / 2.3% + 1 / 2.4% + 1
Rare: Max Poison Stack increases to 20
Epic: Duration of adding Poison to all attacks increases to 9s.

Knife Throwing
ActiveThrows 3 daggers to the designated direction up to 6 times the Attack Range. Each dagger deals 60% of Base Damage, with a 80% chance of decreasing the target's Move Speed by 37% and Incoming Heal by 60% for 6s.
Lv.1-Lv.5
Move Speed Reduction Rate
37% / 40.5% / 44% / 47.5% / 51%
Epic: The number of throwing daggers increases to 5

Predatory Strike
ActiveDeals 280% of Base Damage + 10 damage. Damage over Time increases by 9% for targets you have Burned, Cursed or Poisoned.
Lv.1-Lv.5
Damage increase
280% + 10 / 280% + 15 / 280% + 20 / 280% + 25 / 280% + 30
Rare: Deals damage equal to 40% of Damage by delivering additional attack.
Epic: Deals Bonus damage equal to 50% of Base Damage

Shadow Strike
ActiveMoves to the other side of the target, dealing damage equal to 200% of Base Damage.
Lv.1-Lv.5
Cooldown reduction
15s / 14.7s / 14.4s / 14.1s / 13.8s
Rare: Has a 60% chance to Bind the target for 2s.
Epic: Inflict Silence with a 60% chance for 6s.

Umbral Spirit
ActiveDeals 330% of Base Damage + 45 to all enemies within a 4m radius. Delivers additional 2 attacks against targets you've Poisoned, each attack dealing 33% + 4.
Lv.1-Lv.5
Damage increase
330% + 45 / 330% + 55 / 330% + 65 / 330% + 75 / 330% + 85
Damage to Poisoned increase
33% + 4 / 33% + 5 / 33% + 6 / 33% + 7 / 33% + 8

Ambush Stance
DefenseDefends against attacks while moving 4m in 0.5s to the designated direction. Becomes Hidden to make yourself unable to be targeted for 3s and Mana Regen increases by 330 after defending against Fury Attack. Assassin's Stance changes to Poison Dagger. The first attack you deliver while hidden is a Critical Hit, and hiding is canceled when you attack or morph.
Poison Dagger: Deals 100% of the Base Damage to up to 5 enemies within a 5m-radius to the designated direction, and inflicts Enfeeble: Poison.
Lv.1-Lv.5
Mana Regen increase
330 / 400 / 470 / 540 / 610
Rare: While hiding, Mana Regen increases by an additional 820
Epic: While hiding, Move Speed increases by 37%

Assassin's Instincts
PassiveIncreases Melee, Ranged and Magic Critical Hit by 60.
Lv.1-Lv.5
Critical Hit increase
60 / 70 / 80 / 90 / 100
Rare: Additional Melee, Ranged and Magic Critical Hit increase by 50
Epic: Additional Melee, Ranged and Magic Critical Hit increase by 50

Assassin's Step
PassiveOn defeating the target, Move Speed increases by 12% for 6s. The effect lasts 9s at night.
Lv.1-Lv.5
Move Speed increase
12% / 13.8% / 15.6% / 17.4% / 19.2%
Rare: Mana Regen increases by 84 for the duration
Epic: No Mana cost for the first skill used within the Duration

Assassination Stance
PassiveOn evading, has a 10% chance to apply Camouflage Cloak cooldown reduction by 9%.
Lv.1-Lv.5
Cooldown reduction
9% / 10.6% / 12.2% / 13.8% / 15.4%

Profuse Poison
PassivePoison Duration increases by 33% during the day. Poison Damage increases by 33% at night.
Lv.1-Lv.5
Poison Duration increase
33% / 35% / 37% / 39% / 41%
Poison Damage increase
33% / 35% / 37% / 39% / 41%
Epic: Poison Damage increases by 11% during the day.

Shadow Walker
PassiveAfter using Mobility, increases Ranged Evasion and Magic Evasion by 420 for 6s.
Lv.1-Lv.5
Ranged Evasion, Magic Evasion increase
420 / 450 / 480 / 510 / 540
Epic: Damage Reduction increases by 14 for the Duration.

Unruly Euphoria
PassiveA special growth skill that can only be grown with Precious Improvement Books: Omnipotence.
When you land a new status ailment, the cooldown of Attack type skills is reduced by 0.37 sec.

Vicious Fangs
PassiveAgainst Poisoned targets, increases Melee, Ranged and Magic Critical Hit by 222.
Lv.1-Lv.5
Critical Hit increase
222 / 248 / 274 / 300 / 326

Wrathful Edge
PassiveIncreases Critical Damage by 13%.
Lv.1-Lv.5
Critical Damage increase
13% / 14% / 15% / 17% / 18%

You can use the above Skills, in order to create powerful Builds in Throne and Liberty! For TL Builds and Guides you can take a look at my Throne and Liberty Builds and Guides Page!

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