Throne and Liberty Longbow Skills
Longbow Skills are Throne and Liberty Weapon Skills that will help you create powerful Builds in the game! Throne and Liberty is using a classless system where players can combine skills from two different weapons to create powerful Builds and fulfill the various roles of the game. Weapon Skills synergize together in Throne and Liberty to offer a unique gameplay experience for every player. Not all Weapons are good to combine together however.
There are eight available Weapons in Throne and Liberty. Each Weapon offers a selection of skills that can help you create your own personal Build for the role you wish to fulfill(DPS, Tank or Healer). The available Weapons are:
Each Weapon offers Active Skills, Passive Skills, one(1) basic Attack skill and one(1)defense skill. To create a Build you pick the two Weapons you wish to combine together and choose twelve(12) Active, eight(8) Passive skills and one Defense skill to complete the Build.
Longbow Skills List in Throne and Liberty
Longbow is your typical ranged Bow Weapon that works well if you prefer hitting from distance and kiting your targets! Great DPS Weapon that you can combine well with the Dagger, Staff and Crossbow. Below you can find all Active and Passive abilities for the Longbow Weapon.
| Skill | Type | Description |
|---|---|---|
![]() Arrow Vortex | Active | Fury Attack Fires an arrow towards a selected direction to deal 100% of Base Damage to the target on the path and decreases Movement Speed by 37.5% for nearby targets within 3m from the main target. For 2s after the initial attack, all targets take an additional 100% of Base Damage and have a 70% Chance to be Pulled toward the main target's location. Pulled targets suffer from 37.5% Movement Speed reduction for 2s. Lv.1-Lv.5 Move Speed reduction 37.5% / 40% / 42.5% / 45% / 47.5% |
![]() Blitz | Active | Resets the cooldown for the user's last skill. This skill becomes available only after applicable skills are used and is not affected by any Skill Cooldown stats and effects. Does not reset cooldowns for the following Skills Immortal Pride, Devastating Smash, Frost Smokescreen, Judgment Lightning, Strafing and Arrow Vortex. Requires the Precious Skill Growth Book: Omnipotence to upgrade this skill. Lv.1-Lv.5 Cooldown decrease 100s / 92s / 80s / 72s / 60s |
![]() Brutal Arrow | Active | Drops a single arrow at a selected location, dealing 320% of Base Damage + 36 damage to all targets within a 3m radius. Hitting targets within 1m from the center deals 480% of Base Damage + 54 damage and decreases Brutal Arrow's cooldown by 6s. Lv.1-Lv.5 Damage increase 320% + 36 / 320% + 40 / 325% + 44 / 325% + 48 / 335% + 52 Damage increase 480% + 54 / 480% + 60 / 487% + 66 / 487% + 72 / 502% + 78 |
![]() Deadly Marker | Active | Shoots an arrow that has a 90% chance to mark the target for 9s. Attacking the Marked Target, increases the user's Melee, Ranged and Magic Critical Hit Chances by 100 and 100 for your party members. Each Critical Hit, decreases all skill cooldowns by 1% for the user and party members. Attacking Marked monsters decreases all skill cooldowns by 50%, stacking up to 100 times. Lv.1-Lv.5 Melee, Ranged, Magic Critical Hit Chances increase 100 / 110 / 120 / 130 / 140 Melee, Ranged, Magic Hit Chances increase 100 / 110 / 120 / 130 / 140 |
![]() Decisive Sniping | Active | Draws the Bow longer to deal 500% of Base Damage + 53 damage or up to 800% + 84.8 damage. The damage is amplified by 60% against monsters. A successful Hit increases Melee, Ranged and Magic Critical Hit Chance by 200, up to 400 for 3s. Lv.1-Lv.5 Damage increase 500% + 53 / 500% + 80 / 530% + 106 / 530% + 133 / 560% + 159 |
![]() Ensnaring Arrow | Active | Fury Attack Releases an Ensnaring Arrow that Deals 130% of Base Damage, with a 80% chance to Bind the target for 3s. For Boss monsters that are immune to Bind, applies Shackle instead for the same duration. Lv.1-Lv.5 Bind Duration increase 3s / 3.1s / 3.3s / 3.5s / 3.7s |
![]() Flash Arrow | Active | Fury Attack A Special Skill that can only be grown with Precious Skill Growth Book: Omnipotence. Deals 150% of Base Damage to enemies within 4m around the designated location. Has a 80% chance to Stun Stealth enemies for 2s, which will end their Stealth. Ending Stealth increases your Critical Damage by 20% for 6s. Not applicable to Stealth by Transcending Power: Eclipse. Lv.1-Lv.5 Stun Rate increase 80% / 83% / 88% / 91% / 96% Stun Duration increase 2s / 2.2s / 2.5s / 2.7s / 3s |
![]() Healing Touch | Active | Grants a healing effect to allies that restores Health equal to 28% of Base Damage + 4 Health each second over 6s. Stacks up to 3 times. Shares Cooldown with Swift Healing. Lv.1-Lv.5 Continuous Health Recovery increase 28% + 4 / 28% + 6 / 30% + 8 / 30% + 10 / 32% + 12 |
![]() Nature's Blessing | Active | Grants Nature's Blessing to party members within 16m for 4s. Nature's Blessing immediately removes a Weaken effect and increases Health Regen by 380 and Mana Regen by 490 and then enhances Health Regen again by 200%. Lv.1 - Lv.5 Health Regen Increase 380 / 410 / 440 / 470 / 500 Mana Regen Increase 490 / 560 / 630 / 700 / 770 |
![]() Purifying Touch | Active | Removes 1 debuff effect from a selected ally. Successfully removing a debuff effect increases the user's Attack Speed by 13% for 3s. Debuff Removal Priority: 1. Confinement 2. Movement Restriction 3. Weaken Effects Removes up to 20 stacks of Weaken. Lv.1-Lv.5 Attack Speed increase 13% / 14% / 15% / 16% / 17% |
![]() Strafing | Active | Fires 4 arrows in a row. Each arrow deals 90% of Base Damage + 15 damage. The damage is increased by 15% against monsters. The skill can be used again within 3s, consuming only a 50% of the total Mana cost. Applies Bullseye to the target for 6s, which enhances other Longbow skills. Bullseye stacks up to 10 times. Lv.1-Lv.5 Damage increase 90% + 15 / 90% + 17 / 95% + 19 / 95% + 21 / 100% + 23 |
![]() Zephyr's Nock | Active | Deals damage equal to 320% of Base Damage + 26 damage. The damage increases by 7% per 1m distance from the target. Consumes all Target stacks to increase damage by 5% per stack. Lv.1-Lv.5 Damage increase 320% + 26 / 320% + 29 / 345% + 52 / 345% + 65/ 370% + 78 |
![]() Overtaker | Defense | Defends against attacks. On defending against a Fury Attack while stationary, Magic, Melee, and Ranged Defenses increase by 100 for 3s (up to 5 stacks), and Overtaker changes to Agile Shot for 3s. Increases Magic, Melee, and Ranged Critical Hit Chances by 410 for 5s, if a Fury Attack was defended within 0.5s. Wrath Attacks cannot be defended. Use with the directional buttons to defend against attacks while moving 4m in the designated direction for 0.5s. On defending against a Fury or Wrath Attack, Overtaker changes to Swift Evasion for 3s. Additionally, the next skill attack that hits within 5s lands as a Critical Hit. Agile Shot - Deals 360% of Base Damage + 36 if the shot was fired without moving. Use with the directional buttons to use the skill while moving. For this case, deals 120% of Base Damage + 12 with a 80% chance to Bind the target for 3s. Swift Evasion - Moves 8m in the designated direction. Magic, Melee, and Ranged Evasions increase by 550 for 2s. Lv.1-Lv.5 Damage increase 360% + 36 / 360% + 54 / 375% + 75 / 375% + 93 / 405% + 111 Damage increase 120% + 12 / 120% + 18 / 125% + 25 / 125% + 31 / 135% + 37 Magic, Melee and Ranged Evasion increase 550 / 580 / 610 / 640 / 670 |
![]() Devoted Shield | Passive | When Health is below 30%, grants a Shield with 3700 Health that lasts for 3s and absorbs 22 damage. Has a cooldown of 60s. Lv.1-Lv.5 Shield Health increase 3700 / 3900 /4100 / 4300 / 4500 |
![]() Distorted Sanctuary | Passive | Increases Melee, Ranged and Magic Endurance by 18 and Health Recovery over time from skills by 1.8% per party member, including the user, within a 16m radius. Lv.1-Lv.5 Endurance increase 18 / 21 / 24 / 27 / 30 Continuous Health Recovery increase 1.8% / 2.1% / 2.4% / 2.7% / 3% |
![]() Earth's Blessing | Passive | Increases Health Regen by 12 and Health Recovery over time from skills by 15%. Lv.1-Lv.5 Health Regen increase 12 / 20 / 28 / 36 / 44 Continuous Health Recovery increase 15% / 16.5% / 18% / 19.5% / 21% |
![]() Rapidfire Stance | Passive | Remaining stationary for 2s increases Attack Speed by 6% and Magic, Melee and Ranged Hit Chances by 100. The effect remains for 2s after moving. Movement Skills do not cancel the effect. Lv.1-Lv5 Attack Speed increase 6% / 7% / 8% / 9% / 10% |
![]() Roxie's Arrowhead | Passive | Shooting arrows with Longbows or Crossbows has a 5% chance to shoot an additional arrow, that deals damage equal to 58% of Base Damage. Shooting downwind arrows increases a chance to shoot an additional arrow by 0.5% per 1m/s wind speed. Lv.1-Lv.5 Damage increase 58% / 63% / 68% / 73% /78% |
![]() Sniper's Sense | Passive | Each 1m of distance away from the target increases Melee, Ranged, and Magic Critical Hit Chances by 10 and Critical Damage by 0.4%. Lv.1-Lv.5 Melee, Ranged, Magic Critical Hit increase 10 / 11 / 12 / 13 /14 |
![]() Steady Aim | Passive | Increases Melee, Ranged and Magic Critical Hit Chances by 155 upon attacking Bound or Shackled targets. Lv.1-Lv.5 Melee, Ranged, Magic Critical Hit Chances increase 155 / 175 / 195 / 215 / 235 |
You can use the above Skills, in order to create powerful Builds in Throne and Liberty!
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