throne and liberty longbow skills
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Throne and Liberty Longbow Skills

Longbow Skills are Throne and Liberty Weapon Skills that will help you create powerful Builds in the game! Throne and Liberty is using a classless system where players can combine skills from two different weapons to create powerful Builds and fulfill the various roles of the game. Weapon Skills synergize together in Throne and Liberty to offer a unique gameplay experience for every player. Not all Weapons are good to combine together however.

There are eight available Weapons in Throne and Liberty. Each Weapon offers a selection of skills that can help you create your own personal Build for the role you wish to fulfill(DPS, Tank or Healer). The available Weapons are:

Each Weapon offers Active SkillsPassive Skillsone(1) basic Attack skill and one(1)defense skill. To create a Build you pick the two Weapons you wish to combine together and choose twelve(12) Activeeight(8) Passive skills and one Defense skill to complete the Build.

Longbow Skills List in Throne and Liberty

Longbow is your typical ranged Bow Weapon that works well if you prefer hitting from distance and kiting your targets! Great DPS Weapon that you can combine well with the Dagger, Staff and Crossbow. Below you can find all Active and Passive abilities for the Longbow Weapon.

SkillTypeDescription

Arrow Vortex
ActiveFury Attack
Fires an arrow towards a selected direction to deal 100% of Base Damage to the target on the path and decreases Movement Speed by 37.5% for nearby targets within 3m from the main target. For 2s after the initial attack, all targets take an additional 100% of Base Damage and have a 70% Chance to be Pulled toward the main target's location. Pulled targets suffer from 37.5% Movement Speed reduction for 2s.
Lv.1-Lv.5
Move Speed reduction
37.5% / 40% / 42.5% / 45% / 47.5%

Blitz
Active
Resets the cooldown for the user's last skill. This skill becomes available only after applicable skills are used and is not affected by any Skill Cooldown stats and effects.
Does not reset cooldowns for the following Skills
Immortal Pride, Devastating Smash, Frost Smokescreen, Judgment Lightning, Strafing and Arrow Vortex.
Requires the Precious Skill Growth Book: Omnipotence to upgrade this skill.
Lv.1-Lv.5
Cooldown decrease
100s / 92s / 80s / 72s / 60s

Brutal Arrow
ActiveDrops a single arrow at a selected location, dealing 320% of Base Damage + 36 damage to all targets within a 3m radius. Hitting targets within 1m from the center deals 480% of Base Damage + 54 damage and decreases Brutal Arrow's cooldown by 6s.
Lv.1-Lv.5
Damage increase
320% + 36 / 320% + 40 / 325% + 44 / 325% + 48 / 335% + 52
Damage increase
480% + 54 / 480% + 60 / 487% + 66 / 487% + 72 / 502% + 78

Deadly Marker
ActiveShoots an arrow that has a 90% chance to mark the target for 9s. Attacking the Marked Target, increases the user's Melee, Ranged and Magic Critical Hit Chances by 100 and 100 for your party members. Each Critical Hit, decreases all skill cooldowns by 1% for the user and party members. Attacking Marked monsters decreases all skill cooldowns by 50%, stacking up to 100 times.
Lv.1-Lv.5
Melee, Ranged, Magic Critical Hit Chances increase
100 / 110 / 120 / 130 / 140
Melee, Ranged, Magic Hit Chances increase
100 / 110 / 120 / 130 / 140

Decisive Sniping
ActiveDraws the Bow longer to deal 500% of Base Damage + 53 damage or up to 800% + 84.8 damage. The damage is amplified by 60% against monsters. A successful Hit increases Melee, Ranged and Magic Critical Hit Chance by 200, up to 400 for 3s.
Lv.1-Lv.5
Damage increase
500% + 53 / 500% + 80 / 530% + 106 / 530% + 133 / 560% + 159


Ensnaring Arrow
ActiveFury Attack
Releases an Ensnaring Arrow that Deals 130% of Base Damage, with a 80% chance to Bind the target for 3s. For Boss monsters that are immune to Bind, applies Shackle instead for the same duration.
Lv.1-Lv.5
Bind Duration increase
3s / 3.1s / 3.3s / 3.5s / 3.7s

Flash Arrow
ActiveFury Attack
A Special Skill that can only be grown with Precious Skill Growth Book: Omnipotence.
Deals 150% of Base Damage to enemies within 4m around the designated location. Has a 80% chance to Stun Stealth enemies for 2s, which will end their Stealth. Ending Stealth increases your Critical Damage by 20% for 6s. Not applicable to Stealth by Transcending Power: Eclipse.
Lv.1-Lv.5
Stun Rate increase
80% / 83% / 88% / 91% / 96%
Stun Duration increase
2s / 2.2s / 2.5s / 2.7s / 3s


Healing Touch
ActiveGrants a healing effect to allies that restores Health equal to 28% of Base Damage + 4 Health each second over 6s. Stacks up to 3 times. Shares Cooldown with Swift Healing.
Lv.1-Lv.5
Continuous Health Recovery increase
28% + 4 / 28% + 6 / 30% + 8 / 30% + 10 / 32% + 12

Nature's Blessing
ActiveGrants Nature's Blessing to party members within 16m for 4s. Nature's Blessing immediately removes a Weaken effect and increases Health Regen by 380 and Mana Regen by 490 and then enhances Health Regen again by 200%.
Lv.1 - Lv.5
Health Regen Increase
380 / 410 / 440 / 470 / 500
Mana Regen Increase
490 / 560 / 630 / 700 / 770

Purifying Touch
ActiveRemoves 1 debuff effect from a selected ally. Successfully removing a debuff effect increases the user's Attack Speed by 13% for 3s. Debuff Removal Priority:
1. Confinement
2. Movement Restriction
3. Weaken Effects
Removes up to 20 stacks of Weaken.
Lv.1-Lv.5
Attack Speed increase
13% / 14% / 15% / 16% / 17%

Strafing
ActiveFires 4 arrows in a row. Each arrow deals 90% of Base Damage + 15 damage. The damage is increased by 15% against monsters. The skill can be used again within 3s, consuming only a 50% of the total Mana cost. Applies Bullseye to the target for 6s, which enhances other Longbow skills. Bullseye stacks up to 10 times.
Lv.1-Lv.5
Damage increase
90% + 15 / 90% + 17 / 95% + 19 / 95% + 21 / 100% + 23

Zephyr's Nock
ActiveDeals damage equal to 320% of Base Damage + 26 damage. The damage increases by 7% per 1m distance from the target. Consumes all Target stacks to increase damage by 5% per stack.
Lv.1-Lv.5
Damage increase
320% + 26 / 320% + 29 / 345% + 52 / 345% + 65/ 370% + 78

Overtaker
DefenseDefends against attacks. On defending against a Fury Attack while stationary, Magic, Melee, and Ranged Defenses increase by 100 for 3s (up to 5 stacks), and Overtaker changes to Agile Shot for 3s. Increases Magic, Melee, and Ranged Critical Hit Chances by 410 for 5s, if a Fury Attack was defended within 0.5s. Wrath Attacks cannot be defended.
Use with the directional buttons to defend against attacks while moving 4m in the designated direction for 0.5s. On defending against a Fury or Wrath AttackOvertaker changes to Swift Evasion for 3s. Additionally, the next skill attack that hits within 5s lands as a Critical Hit.
Agile Shot - Deals 360% of Base Damage + 36 if the shot was fired without moving. Use with the directional buttons to use the skill while moving. For this case, deals 120% of Base Damage + 12 with a 80% chance to Bind the target for 3s.
Swift Evasion - Moves 8m in the designated direction. Magic, Melee, and Ranged Evasions increase by 550 for 2s.
Lv.1-Lv.5
Damage increase
360% + 36 / 360% + 54 / 375% + 75 / 375% + 93 / 405% + 111
Damage increase
120% + 12 / 120% + 18 / 125% + 25 / 125% + 31 / 135% + 37
Magic, Melee and Ranged Evasion increase
550 / 580 / 610 / 640 / 670

Devoted Shield
PassiveWhen Health is below 30%, grants a Shield with 3700 Health that lasts for 3s and absorbs 22 damage. Has a cooldown of 60s.
Lv.1-Lv.5
Shield Health increase
3700 / 3900 /4100 / 4300 / 4500

Distorted Sanctuary
PassiveIncreases Melee, Ranged and Magic Endurance by 18 and Health Recovery over time from skills by 1.8% per party member, including the user, within a 16m radius.
Lv.1-Lv.5
Endurance increase
18 / 21 / 24 / 27 / 30
Continuous Health Recovery increase
1.8% / 2.1% / 2.4% / 2.7% / 3%

Earth's Blessing
PassiveIncreases Health Regen by 12 and Health Recovery over time from skills by 15%.
Lv.1-Lv.5
Health Regen increase
12 / 20 / 28 / 36 / 44
Continuous Health Recovery increase
15% / 16.5% / 18% / 19.5% / 21%

Rapidfire Stance
PassiveRemaining stationary for 2s increases Attack Speed by 6% and Magic, Melee and Ranged Hit Chances by 100. The effect remains for 2s after moving. Movement Skills do not cancel the effect.
Lv.1-Lv5
Attack Speed increase
6% / 7% / 8% / 9% / 10%

Roxie's Arrowhead
PassiveShooting arrows with Longbows or Crossbows has a 5% chance to shoot an additional arrow, that deals damage equal to 58% of Base Damage. Shooting downwind arrows increases a chance to shoot an additional arrow by 0.5% per 1m/s wind speed.
Lv.1-Lv.5
Damage increase
58% / 63% / 68% / 73% /78%

Sniper's Sense
PassiveEach 1m of distance away from the target increases Melee, Ranged, and Magic Critical Hit Chances by 10 and Critical Damage by 0.4%.
Lv.1-Lv.5
Melee, Ranged, Magic Critical Hit increase
10 / 11 / 12 / 13 /14

Steady Aim
PassiveIncreases Melee, Ranged and Magic Critical Hit Chances by 155 upon attacking Bound or Shackled targets.
Lv.1-Lv.5
Melee, Ranged, Magic Critical Hit Chances increase
155 / 175 / 195 / 215 / 235

You can use the above Skills, in order to create powerful Builds in Throne and Liberty!

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